mirror of
https://github.com/osukey/osukey.git
synced 2025-06-05 12:57:39 +09:00
Don't snake when hit
This commit is contained in:
parent
96e1ab775e
commit
d3114ca858
@ -87,6 +87,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
|
|
||||||
public void UpdateSnakingPosition(Vector2 start, Vector2 end)
|
public void UpdateSnakingPosition(Vector2 start, Vector2 end)
|
||||||
{
|
{
|
||||||
|
if (IsHit) return;
|
||||||
|
|
||||||
bool isRepeatAtEnd = sliderRepeat.RepeatIndex % 2 == 0;
|
bool isRepeatAtEnd = sliderRepeat.RepeatIndex % 2 == 0;
|
||||||
List<Vector2> curve = ((PlaySliderBody)drawableSlider.Body.Drawable).CurrentCurve;
|
List<Vector2> curve = ((PlaySliderBody)drawableSlider.Body.Drawable).CurrentCurve;
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user