Use explicit label

This commit is contained in:
Dean Herbert
2021-04-19 15:27:38 +09:00
parent a10a8680d0
commit d3cebfb6fb
2 changed files with 6 additions and 4 deletions

View File

@ -12,14 +12,14 @@ using osu.Game.Graphics.Sprites;
namespace osu.Game.Screens.Edit.Timing.RowAttributes
{
internal class TimingRowAttribute : RowAttribute
public class TimingRowAttribute : RowAttribute
{
private readonly BindableNumber<double> beatLength;
private readonly Bindable<TimeSignatures> timeSignature;
private OsuSpriteText text;
public TimingRowAttribute(TimingControlPoint timing)
: base(timing)
: base(timing, "timing")
{
timeSignature = timing.TimeSignatureBindable.GetBoundCopy();
beatLength = timing.BeatLengthBindable.GetBoundCopy();