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Merge branch 'master' into non-concurrent-sample-playback
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@ -5,6 +5,7 @@ using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics.Containers;
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@ -18,6 +19,11 @@ namespace osu.Game.Graphics.UserInterface
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public Color4 UncheckedColor { get; set; } = Color4.White;
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public int FadeDuration { get; set; }
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/// <summary>
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/// Whether to play sounds when the state changes as a result of user interaction.
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/// </summary>
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protected virtual bool PlaySoundsOnUserChange => true;
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public string LabelText
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{
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set
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@ -43,7 +49,7 @@ namespace osu.Game.Graphics.UserInterface
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private Sample sampleChecked;
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private Sample sampleUnchecked;
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public OsuCheckbox()
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public OsuCheckbox(bool nubOnRight = true)
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{
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AutoSizeAxes = Axes.Y;
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RelativeSizeAxes = Axes.X;
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@ -52,26 +58,42 @@ namespace osu.Game.Graphics.UserInterface
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Children = new Drawable[]
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{
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labelText = new OsuTextFlowContainer
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labelText = new OsuTextFlowContainer(ApplyLabelParameters)
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{
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Padding = new MarginPadding { Right = Nub.EXPANDED_SIZE + nub_padding }
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},
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Nub = new Nub
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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Margin = new MarginPadding { Right = nub_padding },
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},
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new HoverClickSounds()
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Nub = new Nub(),
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new HoverSounds()
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};
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if (nubOnRight)
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{
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Nub.Anchor = Anchor.CentreRight;
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Nub.Origin = Anchor.CentreRight;
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Nub.Margin = new MarginPadding { Right = nub_padding };
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labelText.Padding = new MarginPadding { Right = Nub.EXPANDED_SIZE + nub_padding * 2 };
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}
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else
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{
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Nub.Anchor = Anchor.CentreLeft;
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Nub.Origin = Anchor.CentreLeft;
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Nub.Margin = new MarginPadding { Left = nub_padding };
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labelText.Padding = new MarginPadding { Left = Nub.EXPANDED_SIZE + nub_padding * 2 };
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}
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Nub.Current.BindTo(Current);
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Current.DisabledChanged += disabled => labelText.Alpha = Nub.Alpha = disabled ? 0.3f : 1;
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}
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/// <summary>
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/// A function which can be overridden to change the parameters of the label's text.
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/// </summary>
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protected virtual void ApplyLabelParameters(SpriteText text)
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{
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}
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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{
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@ -96,10 +118,14 @@ namespace osu.Game.Graphics.UserInterface
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protected override void OnUserChange(bool value)
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{
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base.OnUserChange(value);
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if (value)
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sampleChecked?.Play();
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else
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sampleUnchecked?.Play();
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if (PlaySoundsOnUserChange)
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{
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if (value)
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sampleChecked?.Play();
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else
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sampleUnchecked?.Play();
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}
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}
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}
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}
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