mirror of
https://github.com/osukey/osukey.git
synced 2025-07-01 16:29:58 +09:00
Merge branch 'master' into non-concurrent-sample-playback
This commit is contained in:
@ -3,6 +3,8 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
@ -40,6 +42,11 @@ namespace osu.Game.Overlays.Notifications
|
||||
/// </summary>
|
||||
public virtual bool DisplayOnTop => true;
|
||||
|
||||
private Sample samplePopIn;
|
||||
private Sample samplePopOut;
|
||||
protected virtual string PopInSampleName => "UI/notification-pop-in";
|
||||
protected virtual string PopOutSampleName => "UI/overlay-pop-out"; // TODO: replace with a unique sample?
|
||||
|
||||
protected NotificationLight Light;
|
||||
private readonly CloseButton closeButton;
|
||||
protected Container IconContent;
|
||||
@ -107,7 +114,7 @@ namespace osu.Game.Overlays.Notifications
|
||||
closeButton = new CloseButton
|
||||
{
|
||||
Alpha = 0,
|
||||
Action = Close,
|
||||
Action = () => Close(),
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Margin = new MarginPadding
|
||||
@ -120,6 +127,13 @@ namespace osu.Game.Overlays.Notifications
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
samplePopIn = audio.Samples.Get(PopInSampleName);
|
||||
samplePopOut = audio.Samples.Get(PopOutSampleName);
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
closeButton.FadeIn(75);
|
||||
@ -143,6 +157,9 @@ namespace osu.Game.Overlays.Notifications
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
samplePopIn?.Play();
|
||||
|
||||
this.FadeInFromZero(200);
|
||||
NotificationContent.MoveToX(DrawSize.X);
|
||||
NotificationContent.MoveToX(0, 500, Easing.OutQuint);
|
||||
@ -150,12 +167,15 @@ namespace osu.Game.Overlays.Notifications
|
||||
|
||||
public bool WasClosed;
|
||||
|
||||
public virtual void Close()
|
||||
public virtual void Close(bool playSound = true)
|
||||
{
|
||||
if (WasClosed) return;
|
||||
|
||||
WasClosed = true;
|
||||
|
||||
if (playSound)
|
||||
samplePopOut?.Play();
|
||||
|
||||
Closed?.Invoke();
|
||||
this.FadeOut(100);
|
||||
Expire();
|
||||
|
Reference in New Issue
Block a user