mirror of
https://github.com/osukey/osukey.git
synced 2025-07-01 08:20:00 +09:00
Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading).
This commit is contained in:
16
osu.Game/Modes/Objects/HitObjectParser.cs
Normal file
16
osu.Game/Modes/Objects/HitObjectParser.cs
Normal file
@ -0,0 +1,16 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.Modes.Objects
|
||||
{
|
||||
public abstract class HitObjectParser
|
||||
{
|
||||
public abstract HitObject Parse(string text);
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user