Merge branch 'master' into sample-positional-playback-screen-space

This commit is contained in:
Dean Herbert 2022-04-21 16:57:20 +09:00
commit d43c66a3dd
163 changed files with 1656 additions and 843 deletions

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@ -2,6 +2,60 @@ on: [push, pull_request]
name: Continuous Integration name: Continuous Integration
jobs: jobs:
inspect-code:
name: Code Quality
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v2
# FIXME: Tools won't run in .NET 6.0 unless you install 3.1.x LTS side by side.
# https://itnext.io/how-to-support-multiple-net-sdks-in-github-actions-workflows-b988daa884e
- name: Install .NET 3.1.x LTS
uses: actions/setup-dotnet@v1
with:
dotnet-version: "3.1.x"
- name: Install .NET 6.0.x
uses: actions/setup-dotnet@v1
with:
dotnet-version: "6.0.x"
- name: Restore Tools
run: dotnet tool restore
- name: Restore Packages
run: dotnet restore
- name: Restore inspectcode cache
uses: actions/cache@v3
with:
path: ${{ github.workspace }}/inspectcode
key: inspectcode-${{ hashFiles('.config/dotnet-tools.json') }}-${{ hashFiles('.github/workflows/ci.yml' ) }}
- name: CodeFileSanity
run: |
# TODO: Add ignore filters and GitHub Workflow Command Reporting in CFS. That way we don't have to do this workaround.
# FIXME: Suppress warnings from templates project
exit_code=0
while read -r line; do
if [[ ! -z "$line" ]]; then
echo "::error::$line"
exit_code=1
fi
done <<< $(dotnet codefilesanity)
exit $exit_code
# Temporarily disabled due to test failures, but it won't work anyway until the tool is upgraded.
# - name: .NET Format (Dry Run)
# run: dotnet format --dry-run --check
- name: InspectCode
run: dotnet jb inspectcode $(pwd)/osu.Desktop.slnf --no-build --output="inspectcodereport.xml" --caches-home="inspectcode" --verbosity=WARN
- name: NVika
run: dotnet nvika parsereport "${{github.workspace}}/inspectcodereport.xml" --treatwarningsaserrors
test: test:
name: Test name: Test
runs-on: ${{matrix.os.fullname}} runs-on: ${{matrix.os.fullname}}
@ -93,58 +147,4 @@ jobs:
# cannot accept .sln(f) files as arguments. # cannot accept .sln(f) files as arguments.
# Build just the main game for now. # Build just the main game for now.
- name: Build - name: Build
run: msbuild osu.iOS/osu.iOS.csproj /restore /p:Configuration=Debug run: msbuild osu.iOS/osu.iOS.csproj /restore /p:Configuration=Debug
inspect-code:
name: Code Quality
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v2
# FIXME: Tools won't run in .NET 6.0 unless you install 3.1.x LTS side by side.
# https://itnext.io/how-to-support-multiple-net-sdks-in-github-actions-workflows-b988daa884e
- name: Install .NET 3.1.x LTS
uses: actions/setup-dotnet@v1
with:
dotnet-version: "3.1.x"
- name: Install .NET 6.0.x
uses: actions/setup-dotnet@v1
with:
dotnet-version: "6.0.x"
- name: Restore Tools
run: dotnet tool restore
- name: Restore Packages
run: dotnet restore
- name: Restore inspectcode cache
uses: actions/cache@v3
with:
path: ${{ github.workspace }}/inspectcode
key: inspectcode-${{ hashFiles('.config/dotnet-tools.json') }}-${{ hashFiles('.github/workflows/ci.yml' ) }}
- name: CodeFileSanity
run: |
# TODO: Add ignore filters and GitHub Workflow Command Reporting in CFS. That way we don't have to do this workaround.
# FIXME: Suppress warnings from templates project
exit_code=0
while read -r line; do
if [[ ! -z "$line" ]]; then
echo "::error::$line"
exit_code=1
fi
done <<< $(dotnet codefilesanity)
exit $exit_code
# Temporarily disabled due to test failures, but it won't work anyway until the tool is upgraded.
# - name: .NET Format (Dry Run)
# run: dotnet format --dry-run --check
- name: InspectCode
run: dotnet jb inspectcode $(pwd)/osu.Desktop.slnf --no-build --output="inspectcodereport.xml" --caches-home="inspectcode" --verbosity=WARN
- name: NVika
run: dotnet nvika parsereport "${{github.workspace}}/inspectcodereport.xml" --treatwarningsaserrors

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@ -52,7 +52,7 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.417.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2022.417.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.415.0" /> <PackageReference Include="ppy.osu.Framework.Android" Version="2022.419.0" />
</ItemGroup> </ItemGroup>
<ItemGroup Label="Transitive Dependencies"> <ItemGroup Label="Transitive Dependencies">
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. --> <!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->

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@ -19,7 +19,7 @@ namespace osu.Desktop.Security
public class ElevatedPrivilegesChecker : Component public class ElevatedPrivilegesChecker : Component
{ {
[Resolved] [Resolved]
private NotificationOverlay notifications { get; set; } private INotificationOverlay notifications { get; set; }
private bool elevated; private bool elevated;

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@ -25,7 +25,7 @@ namespace osu.Desktop.Updater
public class SquirrelUpdateManager : osu.Game.Updater.UpdateManager public class SquirrelUpdateManager : osu.Game.Updater.UpdateManager
{ {
private UpdateManager updateManager; private UpdateManager updateManager;
private NotificationOverlay notificationOverlay; private INotificationOverlay notificationOverlay;
public Task PrepareUpdateAsync() => UpdateManager.RestartAppWhenExited(); public Task PrepareUpdateAsync() => UpdateManager.RestartAppWhenExited();
@ -39,9 +39,9 @@ namespace osu.Desktop.Updater
private readonly SquirrelLogger squirrelLogger = new SquirrelLogger(); private readonly SquirrelLogger squirrelLogger = new SquirrelLogger();
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(NotificationOverlay notification) private void load(INotificationOverlay notifications)
{ {
notificationOverlay = notification; notificationOverlay = notifications;
SquirrelLocator.CurrentMutable.Register(() => squirrelLogger, typeof(ILogger)); SquirrelLocator.CurrentMutable.Register(() => squirrelLogger, typeof(ILogger));
} }

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@ -0,0 +1,108 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable enable
using System;
using System.Diagnostics;
using System.Linq;
using Moq;
using NUnit.Framework;
using osu.Framework.Graphics.OpenGL.Textures;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Testing;
using osu.Game.Rulesets.Osu.Skinning.Legacy;
using osu.Game.Skinning;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Osu.Tests
{
[HeadlessTest]
public class LegacyMainCirclePieceTest : OsuTestScene
{
private static readonly object?[][] texture_priority_cases =
{
// default priority lookup
new object?[]
{
// available textures
new[] { @"hitcircle", @"hitcircleoverlay" },
// priority lookup prefix
null,
// expected circle and overlay
@"hitcircle", @"hitcircleoverlay",
},
// custom priority lookup
new object?[]
{
new[] { @"hitcircle", @"hitcircleoverlay", @"sliderstartcircle", @"sliderstartcircleoverlay" },
@"sliderstartcircle",
@"sliderstartcircle", @"sliderstartcircleoverlay",
},
// when no sprites are available for the specified prefix, fall back to "hitcircle"/"hitcircleoverlay".
new object?[]
{
new[] { @"hitcircle", @"hitcircleoverlay" },
@"sliderstartcircle",
@"hitcircle", @"hitcircleoverlay",
},
// when a circle is available for the specified prefix but no overlay exists, no overlay is displayed.
new object?[]
{
new[] { @"hitcircle", @"hitcircleoverlay", @"sliderstartcircle" },
@"sliderstartcircle",
@"sliderstartcircle", null
},
// when no circle is available for the specified prefix but an overlay exists, the overlay is ignored.
new object?[]
{
new[] { @"hitcircle", @"hitcircleoverlay", @"sliderstartcircleoverlay" },
@"sliderstartcircle",
@"hitcircle", @"hitcircleoverlay",
}
};
[TestCaseSource(nameof(texture_priority_cases))]
public void TestTexturePriorities(string[] textureFilenames, string priorityLookup, string? expectedCircle, string? expectedOverlay)
{
TestLegacyMainCirclePiece piece = null!;
AddStep("load circle piece", () =>
{
var skin = new Mock<ISkinSource>();
// shouldn't be required as GetTexture(string) calls GetTexture(string, WrapMode, WrapMode) by default,
// but moq doesn't handle that well, therefore explicitly requiring to use `CallBase`:
// https://github.com/moq/moq4/issues/972
skin.Setup(s => s.GetTexture(It.IsAny<string>())).CallBase();
skin.Setup(s => s.GetTexture(It.IsIn(textureFilenames), It.IsAny<WrapMode>(), It.IsAny<WrapMode>()))
.Returns((string componentName, WrapMode _, WrapMode __) => new Texture(1, 1) { AssetName = componentName });
Child = new DependencyProvidingContainer
{
CachedDependencies = new (Type, object)[] { (typeof(ISkinSource), skin.Object) },
Child = piece = new TestLegacyMainCirclePiece(priorityLookup),
};
var sprites = this.ChildrenOfType<Sprite>().Where(s => s.Texture.AssetName != null).DistinctBy(s => s.Texture.AssetName).ToArray();
Debug.Assert(sprites.Length <= 2);
});
AddAssert("check circle sprite", () => piece.CircleSprite?.Texture?.AssetName == expectedCircle);
AddAssert("check overlay sprite", () => piece.OverlaySprite?.Texture?.AssetName == expectedOverlay);
}
private class TestLegacyMainCirclePiece : LegacyMainCirclePiece
{
public new Sprite? CircleSprite => base.CircleSprite.ChildrenOfType<Sprite>().DistinctBy(s => s.Texture.AssetName).SingleOrDefault();
public new Sprite? OverlaySprite => base.OverlaySprite.ChildrenOfType<Sprite>().DistinctBy(s => s.Texture.AssetName).SingleOrDefault();
public TestLegacyMainCirclePiece(string? priorityLookupPrefix)
: base(priorityLookupPrefix, false)
{
}
}
}
}

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@ -4,6 +4,7 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Resources.Localisation.Web;
using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects;
namespace osu.Game.Rulesets.Osu.Beatmaps namespace osu.Game.Rulesets.Osu.Beatmaps
@ -20,13 +21,13 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
{ {
new BeatmapStatistic new BeatmapStatistic
{ {
Name = @"Circle Count", Name = BeatmapsetsStrings.ShowStatsCountCircles,
Content = circles.ToString(), Content = circles.ToString(),
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles), CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles),
}, },
new BeatmapStatistic new BeatmapStatistic
{ {
Name = @"Slider Count", Name = BeatmapsetsStrings.ShowStatsCountSliders,
Content = sliders.ToString(), Content = sliders.ToString(),
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders), CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders),
}, },

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@ -3,10 +3,10 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
@ -16,63 +16,61 @@ using osu.Game.Skinning;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
#nullable enable
namespace osu.Game.Rulesets.Osu.Skinning.Legacy namespace osu.Game.Rulesets.Osu.Skinning.Legacy
{ {
public class LegacyMainCirclePiece : CompositeDrawable public class LegacyMainCirclePiece : CompositeDrawable
{ {
public override bool RemoveCompletedTransforms => false; public override bool RemoveCompletedTransforms => false;
private readonly string priorityLookup; /// <summary>
/// A prioritised prefix to perform texture lookups with.
/// </summary>
private readonly string? priorityLookupPrefix;
private readonly bool hasNumber; private readonly bool hasNumber;
public LegacyMainCirclePiece(string priorityLookup = null, bool hasNumber = true) protected Drawable CircleSprite = null!;
protected Drawable OverlaySprite = null!;
protected Container OverlayLayer { get; private set; } = null!;
private SkinnableSpriteText hitCircleText = null!;
private readonly Bindable<Color4> accentColour = new Bindable<Color4>();
private readonly IBindable<int> indexInCurrentCombo = new Bindable<int>();
[Resolved(canBeNull: true)]
private DrawableHitObject? drawableObject { get; set; }
[Resolved]
private ISkinSource skin { get; set; } = null!;
public LegacyMainCirclePiece(string? priorityLookupPrefix = null, bool hasNumber = true)
{ {
this.priorityLookup = priorityLookup; this.priorityLookupPrefix = priorityLookupPrefix;
this.hasNumber = hasNumber; this.hasNumber = hasNumber;
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2); Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
} }
private Drawable hitCircleSprite;
protected Container OverlayLayer { get; private set; }
private Drawable hitCircleOverlay;
private SkinnableSpriteText hitCircleText;
private readonly Bindable<Color4> accentColour = new Bindable<Color4>();
private readonly IBindable<int> indexInCurrentCombo = new Bindable<int>();
[Resolved]
private DrawableHitObject drawableObject { get; set; }
[Resolved]
private ISkinSource skin { get; set; }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
{ {
var drawableOsuObject = (DrawableOsuHitObject)drawableObject; var drawableOsuObject = (DrawableOsuHitObject?)drawableObject;
bool allowFallback = false; // if a base texture for the specified prefix exists, continue using it for subsequent lookups.
// otherwise fall back to the default prefix "hitcircle".
// attempt lookup using priority specification string circleName = (priorityLookupPrefix != null && skin.GetTexture(priorityLookupPrefix) != null) ? priorityLookupPrefix : @"hitcircle";
Texture baseTexture = getTextureWithFallback(string.Empty);
// if the base texture was not found without a fallback, switch on fallback mode and re-perform the lookup.
if (baseTexture == null)
{
allowFallback = true;
baseTexture = getTextureWithFallback(string.Empty);
}
// at this point, any further texture fetches should be correctly using the priority source if the base texture was retrieved using it. // at this point, any further texture fetches should be correctly using the priority source if the base texture was retrieved using it.
// the flow above handles the case where a sliderendcircle.png is retrieved from the skin, but sliderendcircleoverlay.png doesn't exist. // the conditional above handles the case where a sliderendcircle.png is retrieved from the skin, but sliderendcircleoverlay.png doesn't exist.
// expected behaviour in this scenario is not showing the overlay, rather than using hitcircleoverlay.png (potentially from the default/fall-through skin). // expected behaviour in this scenario is not showing the overlay, rather than using hitcircleoverlay.png.
InternalChildren = new[] InternalChildren = new[]
{ {
hitCircleSprite = new KiaiFlashingDrawable(() => new Sprite { Texture = baseTexture }) CircleSprite = new KiaiFlashingDrawable(() => new Sprite { Texture = skin.GetTexture(circleName) })
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
@ -81,7 +79,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Child = hitCircleOverlay = new KiaiFlashingDrawable(() => getAnimationWithFallback(@"overlay", 1000 / 2d)) Child = OverlaySprite = new KiaiFlashingDrawable(() => skin.GetAnimation(@$"{circleName}overlay", true, true, frameLength: 1000 / 2d))
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
@ -105,39 +103,12 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
bool overlayAboveNumber = skin.GetConfig<OsuSkinConfiguration, bool>(OsuSkinConfiguration.HitCircleOverlayAboveNumber)?.Value ?? true; bool overlayAboveNumber = skin.GetConfig<OsuSkinConfiguration, bool>(OsuSkinConfiguration.HitCircleOverlayAboveNumber)?.Value ?? true;
if (overlayAboveNumber) if (overlayAboveNumber)
OverlayLayer.ChangeChildDepth(hitCircleOverlay, float.MinValue); OverlayLayer.ChangeChildDepth(OverlaySprite, float.MinValue);
accentColour.BindTo(drawableObject.AccentColour); if (drawableOsuObject != null)
indexInCurrentCombo.BindTo(drawableOsuObject.IndexInCurrentComboBindable);
Texture getTextureWithFallback(string name)
{ {
Texture tex = null; accentColour.BindTo(drawableOsuObject.AccentColour);
indexInCurrentCombo.BindTo(drawableOsuObject.IndexInCurrentComboBindable);
if (!string.IsNullOrEmpty(priorityLookup))
{
tex = skin.GetTexture($"{priorityLookup}{name}");
if (!allowFallback)
return tex;
}
return tex ?? skin.GetTexture($"hitcircle{name}");
}
Drawable getAnimationWithFallback(string name, double frameLength)
{
Drawable animation = null;
if (!string.IsNullOrEmpty(priorityLookup))
{
animation = skin.GetAnimation($"{priorityLookup}{name}", true, true, frameLength: frameLength);
if (!allowFallback)
return animation;
}
return animation ?? skin.GetAnimation($"hitcircle{name}", true, true, frameLength: frameLength);
} }
} }
@ -145,28 +116,31 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
{ {
base.LoadComplete(); base.LoadComplete();
accentColour.BindValueChanged(colour => hitCircleSprite.Colour = LegacyColourCompatibility.DisallowZeroAlpha(colour.NewValue), true); accentColour.BindValueChanged(colour => CircleSprite.Colour = LegacyColourCompatibility.DisallowZeroAlpha(colour.NewValue), true);
if (hasNumber) if (hasNumber)
indexInCurrentCombo.BindValueChanged(index => hitCircleText.Text = (index.NewValue + 1).ToString(), true); indexInCurrentCombo.BindValueChanged(index => hitCircleText.Text = (index.NewValue + 1).ToString(), true);
drawableObject.ApplyCustomUpdateState += updateStateTransforms; if (drawableObject != null)
updateStateTransforms(drawableObject, drawableObject.State.Value); {
drawableObject.ApplyCustomUpdateState += updateStateTransforms;
updateStateTransforms(drawableObject, drawableObject.State.Value);
}
} }
private void updateStateTransforms(DrawableHitObject drawableHitObject, ArmedState state) private void updateStateTransforms(DrawableHitObject drawableHitObject, ArmedState state)
{ {
const double legacy_fade_duration = 240; const double legacy_fade_duration = 240;
using (BeginAbsoluteSequence(drawableObject.HitStateUpdateTime)) using (BeginAbsoluteSequence(drawableObject.AsNonNull().HitStateUpdateTime))
{ {
switch (state) switch (state)
{ {
case ArmedState.Hit: case ArmedState.Hit:
hitCircleSprite.FadeOut(legacy_fade_duration, Easing.Out); CircleSprite.FadeOut(legacy_fade_duration, Easing.Out);
hitCircleSprite.ScaleTo(1.4f, legacy_fade_duration, Easing.Out); CircleSprite.ScaleTo(1.4f, legacy_fade_duration, Easing.Out);
hitCircleOverlay.FadeOut(legacy_fade_duration, Easing.Out); OverlaySprite.FadeOut(legacy_fade_duration, Easing.Out);
hitCircleOverlay.ScaleTo(1.4f, legacy_fade_duration, Easing.Out); OverlaySprite.ScaleTo(1.4f, legacy_fade_duration, Easing.Out);
if (hasNumber) if (hasNumber)
{ {

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@ -50,7 +50,7 @@ namespace osu.Game.Tests.Visual.Collections
}); });
Dependencies.Cache(manager); Dependencies.Cache(manager);
Dependencies.Cache(dialogOverlay); Dependencies.CacheAs<IDialogOverlay>(dialogOverlay);
} }
[SetUp] [SetUp]

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@ -1,44 +1,71 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Beatmaps; using osu.Game.Rulesets.Osu.Beatmaps;
using osu.Game.Screens.Edit; using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Compose; using osu.Game.Screens.Edit.Compose;
using osu.Game.Skinning;
namespace osu.Game.Tests.Visual.Editing namespace osu.Game.Tests.Visual.Editing
{ {
[TestFixture] [TestFixture]
public class TestSceneComposeScreen : EditorClockTestScene public class TestSceneComposeScreen : EditorClockTestScene
{ {
[Cached(typeof(EditorBeatmap))] private EditorBeatmap editorBeatmap;
[Cached(typeof(IBeatSnapProvider))]
private readonly EditorBeatmap editorBeatmap =
new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo
}
});
[Cached] [Cached]
private EditorClipboard clipboard = new EditorClipboard(); private EditorClipboard clipboard = new EditorClipboard();
protected override void LoadComplete() [SetUpSteps]
public void SetUpSteps()
{ {
base.LoadComplete(); AddStep("setup compose screen", () =>
Beatmap.Value = CreateWorkingBeatmap(editorBeatmap.PlayableBeatmap);
Child = new ComposeScreen
{ {
State = { Value = Visibility.Visible }, var beatmap = new OsuBeatmap
}; {
BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo }
};
editorBeatmap = new EditorBeatmap(beatmap, new LegacyBeatmapSkin(beatmap.BeatmapInfo, null));
Beatmap.Value = CreateWorkingBeatmap(editorBeatmap.PlayableBeatmap);
Child = new DependencyProvidingContainer
{
RelativeSizeAxes = Axes.Both,
CachedDependencies = new (Type, object)[]
{
(typeof(EditorBeatmap), editorBeatmap),
(typeof(IBeatSnapProvider), editorBeatmap),
},
Child = new ComposeScreen { State = { Value = Visibility.Visible } },
};
});
AddUntilStep("wait for composer", () => this.ChildrenOfType<HitObjectComposer>().SingleOrDefault()?.IsLoaded == true);
}
/// <summary>
/// Ensures that the skin of the edited beatmap is properly wrapped in a <see cref="LegacySkinTransformer"/>.
/// </summary>
[Test]
public void TestLegacyBeatmapSkinHasTransformer()
{
AddAssert("legacy beatmap skin has transformer", () =>
{
var sources = this.ChildrenOfType<BeatmapSkinProvidingContainer>().First().AllSources;
return sources.OfType<LegacySkinTransformer>().Count(t => t.Skin == editorBeatmap.BeatmapSkin.AsNonNull().Skin) == 1;
});
} }
} }
} }

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@ -43,7 +43,7 @@ namespace osu.Game.Tests.Visual.Gameplay
[Resolved] [Resolved]
private SessionStatics sessionStatics { get; set; } private SessionStatics sessionStatics { get; set; }
[Cached] [Cached(typeof(INotificationOverlay))]
private readonly NotificationOverlay notificationOverlay; private readonly NotificationOverlay notificationOverlay;
[Cached] [Cached]

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@ -26,7 +26,7 @@ namespace osu.Game.Tests.Visual.Menus
private IntroScreen intro; private IntroScreen intro;
[Cached] [Cached(typeof(INotificationOverlay))]
private NotificationOverlay notifications; private NotificationOverlay notifications;
private ScheduledDelegate trackResetDelegate; private ScheduledDelegate trackResetDelegate;

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Linq; using System.Linq;
using Moq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
@ -22,6 +23,17 @@ namespace osu.Game.Tests.Visual.Menus
[Resolved] [Resolved]
private IRulesetStore rulesets { get; set; } private IRulesetStore rulesets { get; set; }
private readonly Mock<INotificationOverlay> notifications = new Mock<INotificationOverlay>();
private readonly BindableInt unreadNotificationCount = new BindableInt();
[BackgroundDependencyLoader]
private void load()
{
Dependencies.CacheAs(notifications.Object);
notifications.SetupGet(n => n.UnreadCount).Returns(unreadNotificationCount);
}
[SetUp] [SetUp]
public void SetUp() => Schedule(() => public void SetUp() => Schedule(() =>
{ {
@ -31,10 +43,6 @@ namespace osu.Game.Tests.Visual.Menus
[Test] [Test]
public void TestNotificationCounter() public void TestNotificationCounter()
{ {
ToolbarNotificationButton notificationButton = null;
AddStep("retrieve notification button", () => notificationButton = toolbar.ChildrenOfType<ToolbarNotificationButton>().Single());
setNotifications(1); setNotifications(1);
setNotifications(2); setNotifications(2);
setNotifications(3); setNotifications(3);
@ -43,7 +51,7 @@ namespace osu.Game.Tests.Visual.Menus
void setNotifications(int count) void setNotifications(int count)
=> AddStep($"set notification count to {count}", => AddStep($"set notification count to {count}",
() => notificationButton.NotificationCount.Value = count); () => unreadNotificationCount.Value = count);
} }
[TestCase(false)] [TestCase(false)]

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@ -0,0 +1,37 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Overlays.Mods;
using osu.Game.Screens.OnlinePlay;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneFreeModSelectScreen : MultiplayerTestScene
{
[Test]
public void TestFreeModSelect()
{
FreeModSelectScreen freeModSelectScreen = null;
AddStep("create free mod select screen", () => Child = freeModSelectScreen = new FreeModSelectScreen
{
State = { Value = Visibility.Visible }
});
AddAssert("all visible mods are playable",
() => this.ChildrenOfType<ModPanel>()
.Where(panel => panel.IsPresent)
.All(panel => panel.Mod.HasImplementation && panel.Mod.UserPlayable));
AddToggleStep("toggle visibility", visible =>
{
if (freeModSelectScreen != null)
freeModSelectScreen.State.Value = visible ? Visibility.Visible : Visibility.Hidden;
});
}
}
}

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@ -37,7 +37,7 @@ namespace osu.Game.Tests.Visual.Navigation
typeof(OsuLogo), typeof(OsuLogo),
typeof(IdleTracker), typeof(IdleTracker),
typeof(OnScreenDisplay), typeof(OnScreenDisplay),
typeof(NotificationOverlay), typeof(INotificationOverlay),
typeof(BeatmapListingOverlay), typeof(BeatmapListingOverlay),
typeof(DashboardOverlay), typeof(DashboardOverlay),
typeof(NewsOverlay), typeof(NewsOverlay),
@ -49,7 +49,7 @@ namespace osu.Game.Tests.Visual.Navigation
typeof(LoginOverlay), typeof(LoginOverlay),
typeof(MusicController), typeof(MusicController),
typeof(AccountCreationOverlay), typeof(AccountCreationOverlay),
typeof(DialogOverlay), typeof(IDialogOverlay),
typeof(ScreenshotManager) typeof(ScreenshotManager)
}; };

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@ -5,6 +5,7 @@ using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Extensions; using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Screens; using osu.Framework.Screens;
using osu.Framework.Testing; using osu.Framework.Testing;
@ -113,12 +114,12 @@ namespace osu.Game.Tests.Visual.Navigation
AddAssert("did not perform", () => !actionPerformed); AddAssert("did not perform", () => !actionPerformed);
AddAssert("only one exit attempt", () => blocker.ExitAttempts == 1); AddAssert("only one exit attempt", () => blocker.ExitAttempts == 1);
AddUntilStep("wait for dialog display", () => Game.Dependencies.Get<DialogOverlay>().IsLoaded); waitForDialogOverlayLoad();
if (confirmed) if (confirmed)
{ {
AddStep("accept dialog", () => InputManager.Key(Key.Number1)); AddStep("accept dialog", () => InputManager.Key(Key.Number1));
AddUntilStep("wait for dialog dismissed", () => Game.Dependencies.Get<DialogOverlay>().CurrentDialog == null); AddUntilStep("wait for dialog dismissed", () => Game.Dependencies.Get<IDialogOverlay>().CurrentDialog == null);
AddUntilStep("did perform", () => actionPerformed); AddUntilStep("did perform", () => actionPerformed);
} }
else else
@ -145,7 +146,7 @@ namespace osu.Game.Tests.Visual.Navigation
AddWaitStep("wait a bit", 10); AddWaitStep("wait a bit", 10);
AddUntilStep("wait for dialog display", () => Game.Dependencies.Get<DialogOverlay>().IsLoaded); waitForDialogOverlayLoad();
AddAssert("screen didn't change", () => Game.ScreenStack.CurrentScreen == blocker2); AddAssert("screen didn't change", () => Game.ScreenStack.CurrentScreen == blocker2);
AddAssert("did not perform", () => !actionPerformed); AddAssert("did not perform", () => !actionPerformed);
@ -187,7 +188,7 @@ namespace osu.Game.Tests.Visual.Navigation
AddWaitStep("wait a bit", 10); AddWaitStep("wait a bit", 10);
AddUntilStep("wait for dialog display", () => Game.Dependencies.Get<DialogOverlay>().IsLoaded); waitForDialogOverlayLoad();
AddAssert("screen didn't change", () => Game.ScreenStack.CurrentScreen == screenWithNestedStack); AddAssert("screen didn't change", () => Game.ScreenStack.CurrentScreen == screenWithNestedStack);
AddAssert("nested screen didn't change", () => screenWithNestedStack.SubScreenStack.CurrentScreen == screenWithNestedStack.Blocker); AddAssert("nested screen didn't change", () => screenWithNestedStack.SubScreenStack.CurrentScreen == screenWithNestedStack.Blocker);
@ -211,6 +212,8 @@ namespace osu.Game.Tests.Visual.Navigation
} }
} }
private void waitForDialogOverlayLoad() => AddUntilStep("wait for dialog overlay loaded", () => ((Drawable)Game.Dependencies.Get<IDialogOverlay>()).IsLoaded);
private void importAndWaitForSongSelect() private void importAndWaitForSongSelect()
{ {
AddStep("import beatmap", () => BeatmapImportHelper.LoadQuickOszIntoOsu(Game).WaitSafely()); AddStep("import beatmap", () => BeatmapImportHelper.LoadQuickOszIntoOsu(Game).WaitSafely());
@ -221,7 +224,7 @@ namespace osu.Game.Tests.Visual.Navigation
public class DialogBlockingScreen : OsuScreen public class DialogBlockingScreen : OsuScreen
{ {
[Resolved] [Resolved]
private DialogOverlay dialogOverlay { get; set; } private IDialogOverlay dialogOverlay { get; set; }
private int dialogDisplayCount; private int dialogDisplayCount;

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@ -6,6 +6,7 @@ using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Extensions; using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
using osu.Framework.Screens; using osu.Framework.Screens;
@ -200,10 +201,10 @@ namespace osu.Game.Tests.Visual.Navigation
AddStep("choose clear all scores", () => InputManager.Key(Key.Number4)); AddStep("choose clear all scores", () => InputManager.Key(Key.Number4));
AddUntilStep("wait for dialog display", () => Game.Dependencies.Get<DialogOverlay>().IsLoaded); AddUntilStep("wait for dialog display", () => ((Drawable)Game.Dependencies.Get<IDialogOverlay>()).IsLoaded);
AddUntilStep("wait for dialog", () => Game.Dependencies.Get<DialogOverlay>().CurrentDialog != null); AddUntilStep("wait for dialog", () => Game.Dependencies.Get<IDialogOverlay>().CurrentDialog != null);
AddStep("confirm deletion", () => InputManager.Key(Key.Number1)); AddStep("confirm deletion", () => InputManager.Key(Key.Number1));
AddUntilStep("wait for dialog dismissed", () => Game.Dependencies.Get<DialogOverlay>().CurrentDialog == null); AddUntilStep("wait for dialog dismissed", () => Game.Dependencies.Get<IDialogOverlay>().CurrentDialog == null);
AddUntilStep("ensure score is pending deletion", () => Game.Realm.Run(r => r.Find<ScoreInfo>(score.ID)?.DeletePending == true)); AddUntilStep("ensure score is pending deletion", () => Game.Realm.Run(r => r.Find<ScoreInfo>(score.ID)?.DeletePending == true));
@ -246,10 +247,10 @@ namespace osu.Game.Tests.Visual.Navigation
InputManager.Click(MouseButton.Left); InputManager.Click(MouseButton.Left);
}); });
AddUntilStep("wait for dialog display", () => Game.Dependencies.Get<DialogOverlay>().IsLoaded); AddUntilStep("wait for dialog display", () => ((Drawable)Game.Dependencies.Get<IDialogOverlay>()).IsLoaded);
AddUntilStep("wait for dialog", () => Game.Dependencies.Get<DialogOverlay>().CurrentDialog != null); AddUntilStep("wait for dialog", () => Game.Dependencies.Get<IDialogOverlay>().CurrentDialog != null);
AddStep("confirm deletion", () => InputManager.Key(Key.Number1)); AddStep("confirm deletion", () => InputManager.Key(Key.Number1));
AddUntilStep("wait for dialog dismissed", () => Game.Dependencies.Get<DialogOverlay>().CurrentDialog == null); AddUntilStep("wait for dialog dismissed", () => Game.Dependencies.Get<IDialogOverlay>().CurrentDialog == null);
AddUntilStep("ensure score is pending deletion", () => Game.Realm.Run(r => r.Find<ScoreInfo>(score.ID)?.DeletePending == true)); AddUntilStep("ensure score is pending deletion", () => Game.Realm.Run(r => r.Find<ScoreInfo>(score.ID)?.DeletePending == true));

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@ -0,0 +1,188 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Chat;
using osu.Game.Overlays;
using osu.Game.Overlays.Chat.ChannelList;
namespace osu.Game.Tests.Visual.Online
{
[TestFixture]
public class TestSceneChannelList : OsuTestScene
{
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Pink);
[Cached]
private readonly Bindable<Channel> selected = new Bindable<Channel>();
private OsuSpriteText selectorText;
private OsuSpriteText selectedText;
private OsuSpriteText leaveText;
private ChannelList channelList;
[SetUp]
public void SetUp()
{
Schedule(() =>
{
Child = new GridContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Height = 0.7f,
RowDimensions = new[]
{
new Dimension(GridSizeMode.Absolute, 20),
new Dimension(GridSizeMode.Absolute, 20),
new Dimension(GridSizeMode.Absolute, 20),
new Dimension(),
},
Content = new[]
{
new Drawable[]
{
selectorText = new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
},
},
new Drawable[]
{
selectedText = new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
},
},
new Drawable[]
{
leaveText = new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
},
},
new Drawable[]
{
channelList = new ChannelList
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.Y,
Width = 190,
},
},
},
};
channelList.OnRequestSelect += channel =>
{
channelList.SelectorActive.Value = false;
selected.Value = channel;
};
channelList.OnRequestLeave += channel =>
{
leaveText.Text = $"OnRequestLeave: {channel.Name}";
leaveText.FadeOutFromOne(1000, Easing.InQuint);
selected.Value = null;
channelList.RemoveChannel(channel);
};
channelList.SelectorActive.BindValueChanged(change =>
{
selectorText.Text = $"Channel Selector Active: {change.NewValue}";
selected.Value = null;
}, true);
selected.BindValueChanged(change =>
{
selectedText.Text = $"Selected Channel: {change.NewValue?.Name ?? "[null]"}";
}, true);
});
}
[SetUpSteps]
public void SetUpSteps()
{
AddStep("Add Public Channels", () =>
{
for (int i = 0; i < 10; i++)
channelList.AddChannel(createRandomPublicChannel());
});
AddStep("Add Private Channels", () =>
{
for (int i = 0; i < 10; i++)
channelList.AddChannel(createRandomPrivateChannel());
});
}
[Test]
public void TestVisual()
{
AddStep("Unread Selected", () =>
{
if (selected.Value != null)
channelList.GetItem(selected.Value).Unread.Value = true;
});
AddStep("Read Selected", () =>
{
if (selected.Value != null)
channelList.GetItem(selected.Value).Unread.Value = false;
});
AddStep("Add Mention Selected", () =>
{
if (selected.Value != null)
channelList.GetItem(selected.Value).Mentions.Value++;
});
AddStep("Add 98 Mentions Selected", () =>
{
if (selected.Value != null)
channelList.GetItem(selected.Value).Mentions.Value += 98;
});
AddStep("Clear Mentions Selected", () =>
{
if (selected.Value != null)
channelList.GetItem(selected.Value).Mentions.Value = 0;
});
}
private Channel createRandomPublicChannel()
{
int id = RNG.Next(0, 10000);
return new Channel
{
Name = $"#channel-{id}",
Type = ChannelType.Public,
Id = id,
};
}
private Channel createRandomPrivateChannel()
{
int id = RNG.Next(0, 10000);
return new Channel(new APIUser
{
Id = id,
Username = $"test user {id}",
});
}
}
}

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@ -1,163 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Chat;
using osu.Game.Overlays;
using osu.Game.Overlays.Chat.ChannelList;
using osuTK;
namespace osu.Game.Tests.Visual.Online
{
[TestFixture]
public class TestSceneChannelListItem : OsuTestScene
{
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Pink);
[Cached]
private readonly Bindable<Channel> selected = new Bindable<Channel>();
private static readonly List<Channel> channels = new List<Channel>
{
createPublicChannel("#public-channel"),
createPublicChannel("#public-channel-long-name"),
createPrivateChannel("test user", 2),
createPrivateChannel("test user long name", 3),
};
private readonly Dictionary<Channel, ChannelListItem> channelMap = new Dictionary<Channel, ChannelListItem>();
private FillFlowContainer flow;
private OsuSpriteText selectedText;
private OsuSpriteText leaveText;
[SetUp]
public void SetUp()
{
Schedule(() =>
{
foreach (var item in channelMap.Values)
item.Expire();
channelMap.Clear();
Child = new FillFlowContainer
{
Direction = FillDirection.Vertical,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Spacing = new Vector2(10),
Children = new Drawable[]
{
selectedText = new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
},
leaveText = new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Height = 16,
AlwaysPresent = true,
},
new Container
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
AutoSizeAxes = Axes.Y,
Width = 190,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background6,
},
flow = new FillFlowContainer
{
Direction = FillDirection.Vertical,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
},
},
},
},
};
selected.BindValueChanged(change =>
{
selectedText.Text = $"Selected Channel: {change.NewValue?.Name ?? "[null]"}";
}, true);
foreach (var channel in channels)
{
var item = new ChannelListItem(channel);
flow.Add(item);
channelMap.Add(channel, item);
item.OnRequestSelect += c => selected.Value = c;
item.OnRequestLeave += leaveChannel;
}
});
}
[Test]
public void TestVisual()
{
AddStep("Select second item", () => selected.Value = channels.Skip(1).First());
AddStep("Unread Selected", () =>
{
if (selected.Value != null)
channelMap[selected.Value].Unread.Value = true;
});
AddStep("Read Selected", () =>
{
if (selected.Value != null)
channelMap[selected.Value].Unread.Value = false;
});
AddStep("Add Mention Selected", () =>
{
if (selected.Value != null)
channelMap[selected.Value].Mentions.Value++;
});
AddStep("Add 98 Mentions Selected", () =>
{
if (selected.Value != null)
channelMap[selected.Value].Mentions.Value += 98;
});
AddStep("Clear Mentions Selected", () =>
{
if (selected.Value != null)
channelMap[selected.Value].Mentions.Value = 0;
});
}
private void leaveChannel(Channel channel)
{
leaveText.Text = $"OnRequestLeave: {channel.Name}";
leaveText.FadeOutFromOne(1000, Easing.InQuint);
}
private static Channel createPublicChannel(string name) =>
new Channel { Name = name, Type = ChannelType.Public, Id = 1234 };
private static Channel createPrivateChannel(string username, int id)
=> new Channel(new APIUser { Id = id, Username = username });
}
}

View File

@ -49,7 +49,7 @@ namespace osu.Game.Tests.Visual.Online
Dependencies.Cache(chatManager); Dependencies.Cache(chatManager);
Dependencies.Cache(new ChatOverlay()); Dependencies.Cache(new ChatOverlay());
Dependencies.Cache(dialogOverlay); Dependencies.CacheAs<IDialogOverlay>(dialogOverlay);
} }
[SetUp] [SetUp]

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@ -200,7 +200,7 @@ namespace osu.Game.Tests.Visual.Online
[Cached] [Cached]
public ChannelManager ChannelManager { get; } = new ChannelManager(); public ChannelManager ChannelManager { get; } = new ChannelManager();
[Cached] [Cached(typeof(INotificationOverlay))]
public NotificationOverlay NotificationOverlay { get; } = new NotificationOverlay public NotificationOverlay NotificationOverlay { get; } = new NotificationOverlay
{ {
Anchor = Anchor.TopRight, Anchor = Anchor.TopRight,

View File

@ -14,7 +14,7 @@ namespace osu.Game.Tests.Visual.Settings
{ {
public class TestSceneMigrationScreens : ScreenTestScene public class TestSceneMigrationScreens : ScreenTestScene
{ {
[Cached] [Cached(typeof(INotificationOverlay))]
private readonly NotificationOverlay notifications; private readonly NotificationOverlay notifications;
public TestSceneMigrationScreens() public TestSceneMigrationScreens()

View File

@ -97,7 +97,7 @@ namespace osu.Game.Tests.Visual.Settings
Depth = -1 Depth = -1
}); });
Dependencies.Cache(dialogOverlay); Dependencies.CacheAs<IDialogOverlay>(dialogOverlay);
} }
} }
} }

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@ -10,6 +10,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Resources.Localisation.Web;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.Osu.Mods;
@ -55,7 +56,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("no mods selected", () => SelectedMods.Value = Array.Empty<Mod>()); AddStep("no mods selected", () => SelectedMods.Value = Array.Empty<Mod>());
AddAssert("first bar text is Circle Size", () => advancedStats.ChildrenOfType<SpriteText>().First().Text == "Circle Size"); AddAssert("first bar text is correct", () => advancedStats.ChildrenOfType<SpriteText>().First().Text == BeatmapsetsStrings.ShowStatsCs);
AddAssert("circle size bar is white", () => barIsWhite(advancedStats.FirstValue)); AddAssert("circle size bar is white", () => barIsWhite(advancedStats.FirstValue));
AddAssert("HP drain bar is white", () => barIsWhite(advancedStats.HpDrain)); AddAssert("HP drain bar is white", () => barIsWhite(advancedStats.HpDrain));
AddAssert("accuracy bar is white", () => barIsWhite(advancedStats.Accuracy)); AddAssert("accuracy bar is white", () => barIsWhite(advancedStats.Accuracy));
@ -78,7 +79,7 @@ namespace osu.Game.Tests.Visual.SongSelect
StarRating = 8 StarRating = 8
}); });
AddAssert("first bar text is Key Count", () => advancedStats.ChildrenOfType<SpriteText>().First().Text == "Key Count"); AddAssert("first bar text is correct", () => advancedStats.ChildrenOfType<SpriteText>().First().Text == BeatmapsetsStrings.ShowStatsCsMania);
} }
[Test] [Test]

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@ -31,7 +31,7 @@ namespace osu.Game.Tests.Visual.SongSelect
{ {
private readonly FailableLeaderboard leaderboard; private readonly FailableLeaderboard leaderboard;
[Cached] [Cached(typeof(IDialogOverlay))]
private readonly DialogOverlay dialogOverlay; private readonly DialogOverlay dialogOverlay;
private ScoreManager scoreManager; private ScoreManager scoreManager;

View File

@ -19,7 +19,7 @@ namespace osu.Game.Tests.Visual.SongSelect
{ {
public class TestSceneUserTopScoreContainer : OsuTestScene public class TestSceneUserTopScoreContainer : OsuTestScene
{ {
[Cached] [Cached(typeof(IDialogOverlay))]
private readonly DialogOverlay dialogOverlay; private readonly DialogOverlay dialogOverlay;
public TestSceneUserTopScoreContainer() public TestSceneUserTopScoreContainer()

View File

@ -42,7 +42,7 @@ namespace osu.Game.Tests.Visual.UserInterface
private BeatmapInfo beatmapInfo; private BeatmapInfo beatmapInfo;
[Cached] [Cached(typeof(IDialogOverlay))]
private readonly DialogOverlay dialogOverlay; private readonly DialogOverlay dialogOverlay;
public TestSceneDeleteLocalScore() public TestSceneDeleteLocalScore()

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@ -23,7 +23,7 @@ namespace osu.Game.Tests.Visual.UserInterface
[Resolved] [Resolved]
private RulesetStore rulesetStore { get; set; } private RulesetStore rulesetStore { get; set; }
private ModSelectScreen modSelectScreen; private UserModSelectScreen modSelectScreen;
[SetUpSteps] [SetUpSteps]
public void SetUpSteps() public void SetUpSteps()
@ -35,7 +35,7 @@ namespace osu.Game.Tests.Visual.UserInterface
private void createScreen() private void createScreen()
{ {
AddStep("create screen", () => Child = modSelectScreen = new ModSelectScreen AddStep("create screen", () => Child = modSelectScreen = new UserModSelectScreen
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
State = { Value = Visibility.Visible }, State = { Value = Visibility.Visible },

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@ -10,19 +10,19 @@ using osu.Game.Overlays;
namespace osu.Game.Tests.Visual.UserInterface namespace osu.Game.Tests.Visual.UserInterface
{ {
[TestFixture] [TestFixture]
public class TestScenePopupScreenTitle : OsuTestScene public class TestSceneShearedOverlayHeader : OsuTestScene
{ {
[Cached] [Cached]
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green); private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green);
[Test] [Test]
public void TestPopupScreenTitle() public void TestShearedOverlayHeader()
{ {
AddStep("create content", () => AddStep("create content", () =>
{ {
Child = new PopupScreenTitle Child = new ShearedOverlayHeader
{ {
Title = "Popup Screen Title", Title = "Sheared overlay header",
Description = string.Join(" ", Enumerable.Repeat("This is a description.", 20)), Description = string.Join(" ", Enumerable.Repeat("This is a description.", 20)),
Close = () => { } Close = () => { }
}; };
@ -34,9 +34,9 @@ namespace osu.Game.Tests.Visual.UserInterface
{ {
AddStep("create content", () => AddStep("create content", () =>
{ {
Child = new PopupScreenTitle Child = new ShearedOverlayHeader
{ {
Title = "Popup Screen Title", Title = "Sheared overlay header",
Description = "This is a description." Description = "This is a description."
}; };
}); });

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@ -3,6 +3,7 @@
using System; using System;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Localisation;
namespace osu.Game.Beatmaps namespace osu.Game.Beatmaps
{ {
@ -14,6 +15,6 @@ namespace osu.Game.Beatmaps
public Func<Drawable> CreateIcon; public Func<Drawable> CreateIcon;
public string Content; public string Content;
public string Name; public LocalisableString Name;
} }
} }

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@ -12,6 +12,7 @@ using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Online; using osu.Game.Online;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.API.Requests.Responses;
using osu.Game.Resources.Localisation.Web;
namespace osu.Game.Beatmaps.Drawables namespace osu.Game.Beatmaps.Drawables
{ {
@ -104,7 +105,7 @@ namespace osu.Game.Beatmaps.Drawables
if ((beatmapSet as IBeatmapSetOnlineInfo)?.Availability.DownloadDisabled == true) if ((beatmapSet as IBeatmapSetOnlineInfo)?.Availability.DownloadDisabled == true)
{ {
button.Enabled.Value = false; button.Enabled.Value = false;
button.TooltipText = "this beatmap is currently not available for download."; button.TooltipText = BeatmapsetsStrings.AvailabilityDisabled;
} }
break; break;

View File

@ -158,7 +158,7 @@ namespace osu.Game.Collections
public Func<Vector2, bool> IsTextBoxHovered; public Func<Vector2, bool> IsTextBoxHovered;
[Resolved(CanBeNull = true)] [Resolved(CanBeNull = true)]
private DialogOverlay dialogOverlay { get; set; } private IDialogOverlay dialogOverlay { get; set; }
[Resolved(CanBeNull = true)] [Resolved(CanBeNull = true)]
private CollectionManager collectionManager { get; set; } private CollectionManager collectionManager { get; set; }

View File

@ -52,7 +52,7 @@ namespace osu.Game.Database
private OsuConfigManager config { get; set; } = null!; private OsuConfigManager config { get; set; } = null!;
[Resolved] [Resolved]
private NotificationOverlay notificationOverlay { get; set; } = null!; private INotificationOverlay notificationOverlay { get; set; } = null!;
[Resolved] [Resolved]
private OsuGame game { get; set; } = null!; private OsuGame game { get; set; } = null!;

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@ -40,7 +40,7 @@ namespace osu.Game.Database
private OsuGame game { get; set; } private OsuGame game { get; set; }
[Resolved] [Resolved]
private DialogOverlay dialogOverlay { get; set; } private IDialogOverlay dialogOverlay { get; set; }
[Resolved(CanBeNull = true)] [Resolved(CanBeNull = true)]
private DesktopGameHost desktopGameHost { get; set; } private DesktopGameHost desktopGameHost { get; set; }

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@ -43,7 +43,7 @@ namespace osu.Game.Graphics
private Storage storage; private Storage storage;
[Resolved] [Resolved]
private NotificationOverlay notificationOverlay { get; set; } private INotificationOverlay notificationOverlay { get; set; }
private Sample shutter; private Sample shutter;

View File

@ -3,6 +3,7 @@
using System; using System;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
using osu.Framework.Localisation;
namespace osu.Game.Graphics.UserInterface namespace osu.Game.Graphics.UserInterface
{ {
@ -15,7 +16,7 @@ namespace osu.Game.Graphics.UserInterface
{ {
} }
public OsuMenuItem(string text, MenuItemType type, Action action) public OsuMenuItem(LocalisableString text, MenuItemType type, Action action)
: base(text, action) : base(text, action)
{ {
Type = type; Type = type;

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@ -5,6 +5,7 @@ using System;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Game.Resources.Localisation.Web;
namespace osu.Game.Graphics.UserInterface.PageSelector namespace osu.Game.Graphics.UserInterface.PageSelector
{ {
@ -29,7 +30,7 @@ namespace osu.Game.Graphics.UserInterface.PageSelector
Direction = FillDirection.Horizontal, Direction = FillDirection.Horizontal,
Children = new Drawable[] Children = new Drawable[]
{ {
previousPageButton = new PageSelectorPrevNextButton(false, "prev") previousPageButton = new PageSelectorPrevNextButton(false, CommonStrings.PaginationPrevious)
{ {
Action = () => CurrentPage.Value -= 1, Action = () => CurrentPage.Value -= 1,
}, },
@ -38,7 +39,7 @@ namespace osu.Game.Graphics.UserInterface.PageSelector
AutoSizeAxes = Axes.Both, AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal, Direction = FillDirection.Horizontal,
}, },
nextPageButton = new PageSelectorPrevNextButton(true, "next") nextPageButton = new PageSelectorPrevNextButton(true, CommonStrings.PaginationNext)
{ {
Action = () => CurrentPage.Value += 1 Action = () => CurrentPage.Value += 1
} }

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@ -2,9 +2,11 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osuTK; using osuTK;
@ -13,12 +15,12 @@ namespace osu.Game.Graphics.UserInterface.PageSelector
public class PageSelectorPrevNextButton : PageSelectorButton public class PageSelectorPrevNextButton : PageSelectorButton
{ {
private readonly bool rightAligned; private readonly bool rightAligned;
private readonly string text; private readonly LocalisableString text;
private SpriteIcon icon; private SpriteIcon icon;
private OsuSpriteText name; private OsuSpriteText name;
public PageSelectorPrevNextButton(bool rightAligned, string text) public PageSelectorPrevNextButton(bool rightAligned, LocalisableString text)
{ {
this.rightAligned = rightAligned; this.rightAligned = rightAligned;
this.text = text; this.text = text;

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@ -5,6 +5,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Input; using osu.Framework.Input;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Game.Resources.Localisation.Web;
using osuTK; using osuTK;
using osuTK.Input; using osuTK.Input;
@ -27,7 +28,7 @@ namespace osu.Game.Graphics.UserInterface
}); });
TextFlow.Padding = new MarginPadding { Right = 35 }; TextFlow.Padding = new MarginPadding { Right = 35 };
PlaceholderText = "type to search"; PlaceholderText = HomeStrings.SearchPlaceholder;
} }
public override bool OnPressed(KeyBindingPressEvent<PlatformAction> e) public override bool OnPressed(KeyBindingPressEvent<PlatformAction> e)

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@ -19,8 +19,10 @@ using osuTK;
namespace osu.Game.Graphics.UserInterface namespace osu.Game.Graphics.UserInterface
{ {
public class PopupScreenTitle : CompositeDrawable public class ShearedOverlayHeader : CompositeDrawable
{ {
public const float HEIGHT = main_area_height + 2 * corner_radius;
public LocalisableString Title public LocalisableString Title
{ {
set => titleSpriteText.Text = value; set => titleSpriteText.Text = value;
@ -48,7 +50,7 @@ namespace osu.Game.Graphics.UserInterface
private readonly OsuTextFlowContainer descriptionText; private readonly OsuTextFlowContainer descriptionText;
private readonly IconButton closeButton; private readonly IconButton closeButton;
public PopupScreenTitle() public ShearedOverlayHeader()
{ {
RelativeSizeAxes = Axes.X; RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y; AutoSizeAxes = Axes.Y;
@ -67,7 +69,7 @@ namespace osu.Game.Graphics.UserInterface
underlayContainer = new Container underlayContainer = new Container
{ {
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
Height = main_area_height + 2 * corner_radius, Height = HEIGHT,
CornerRadius = corner_radius, CornerRadius = corner_radius,
Masking = true, Masking = true,
BorderThickness = 2, BorderThickness = 2,

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@ -11,7 +11,9 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Overlays; using osu.Game.Overlays;
using osuTK; using osuTK;
using System.Collections.Generic; using System.Collections.Generic;
using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Game.Resources.Localisation.Web;
namespace osu.Game.Graphics.UserInterface namespace osu.Game.Graphics.UserInterface
{ {
@ -80,7 +82,7 @@ namespace osu.Game.Graphics.UserInterface
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold), Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold),
Text = "show more".ToUpper(), Text = CommonStrings.ButtonsShowMore.ToUpper(),
}, },
rightIcon = new ChevronIcon rightIcon = new ChevronIcon
{ {

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@ -14,6 +14,7 @@ using osu.Framework.Localisation;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Resources.Localisation.Web;
using osuTK; using osuTK;
namespace osu.Game.Graphics.UserInterfaceV2 namespace osu.Game.Graphics.UserInterfaceV2
@ -139,7 +140,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
public MenuItem[] ContextMenuItems => new MenuItem[] public MenuItem[] ContextMenuItems => new MenuItem[]
{ {
new OsuMenuItem("Delete", MenuItemType.Destructive, () => DeleteRequested?.Invoke()) new OsuMenuItem(CommonStrings.ButtonsDelete, MenuItemType.Destructive, () => DeleteRequested?.Invoke())
}; };
} }
} }

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@ -9,16 +9,6 @@ namespace osu.Game.Localisation
{ {
private const string prefix = @"osu.Game.Resources.Localisation.Common"; private const string prefix = @"osu.Game.Resources.Localisation.Common";
/// <summary>
/// "Cancel"
/// </summary>
public static LocalisableString Cancel => new TranslatableString(getKey(@"cancel"), @"Cancel");
/// <summary>
/// "Clear"
/// </summary>
public static LocalisableString Clear => new TranslatableString(getKey(@"clear"), @"Clear");
/// <summary> /// <summary>
/// "Enabled" /// "Enabled"
/// </summary> /// </summary>

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@ -0,0 +1,30 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
using osu.Framework.Localisation;
namespace osu.Game.Localisation
{
public class DebugLocalisationStore : ILocalisationStore
{
public string Get(string lookup) => $@"[[{lookup.Substring(lookup.LastIndexOf('.') + 1)}]]";
public Task<string> GetAsync(string lookup, CancellationToken cancellationToken = default) => Task.FromResult(Get(lookup));
public Stream GetStream(string name) => throw new NotImplementedException();
public IEnumerable<string> GetAvailableResources() => throw new NotImplementedException();
public CultureInfo EffectiveCulture { get; } = CultureInfo.CurrentCulture;
public void Dispose()
{
}
}
}

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@ -110,6 +110,11 @@ namespace osu.Game.Localisation
// zh_hk, // zh_hk,
[Description(@"繁體中文(台灣)")] [Description(@"繁體中文(台灣)")]
zh_hant zh_hant,
#if DEBUG
[Description(@"Debug (show raw keys)")]
debug
#endif
} }
} }

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@ -13,8 +13,8 @@ namespace osu.Game.Online.API.Requests
private readonly BeatmapSetType type; private readonly BeatmapSetType type;
public GetUserBeatmapsRequest(long userId, BeatmapSetType type, int page = 0, int itemsPerPage = 6) public GetUserBeatmapsRequest(long userId, BeatmapSetType type, PaginationParameters pagination)
: base(page, itemsPerPage) : base(pagination)
{ {
this.userId = userId; this.userId = userId;
this.type = type; this.type = type;

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@ -10,8 +10,8 @@ namespace osu.Game.Online.API.Requests
{ {
private readonly long userId; private readonly long userId;
public GetUserKudosuHistoryRequest(long userId, int page = 0, int itemsPerPage = 5) public GetUserKudosuHistoryRequest(long userId, PaginationParameters pagination)
: base(page, itemsPerPage) : base(pagination)
{ {
this.userId = userId; this.userId = userId;
} }

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@ -10,8 +10,8 @@ namespace osu.Game.Online.API.Requests
{ {
private readonly long userId; private readonly long userId;
public GetUserMostPlayedBeatmapsRequest(long userId, int page = 0, int itemsPerPage = 5) public GetUserMostPlayedBeatmapsRequest(long userId, PaginationParameters pagination)
: base(page, itemsPerPage) : base(pagination)
{ {
this.userId = userId; this.userId = userId;
} }

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@ -10,8 +10,8 @@ namespace osu.Game.Online.API.Requests
{ {
private readonly long userId; private readonly long userId;
public GetUserRecentActivitiesRequest(long userId, int page = 0, int itemsPerPage = 5) public GetUserRecentActivitiesRequest(long userId, PaginationParameters pagination)
: base(page, itemsPerPage) : base(pagination)
{ {
this.userId = userId; this.userId = userId;
} }

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@ -14,8 +14,8 @@ namespace osu.Game.Online.API.Requests
private readonly ScoreType type; private readonly ScoreType type;
private readonly RulesetInfo ruleset; private readonly RulesetInfo ruleset;
public GetUserScoresRequest(long userId, ScoreType type, int page = 0, int itemsPerPage = 5, RulesetInfo ruleset = null) public GetUserScoresRequest(long userId, ScoreType type, PaginationParameters pagination, RulesetInfo ruleset = null)
: base(page, itemsPerPage) : base(pagination)
{ {
this.userId = userId; this.userId = userId;
this.type = type; this.type = type;

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@ -8,21 +8,19 @@ namespace osu.Game.Online.API.Requests
{ {
public abstract class PaginatedAPIRequest<T> : APIRequest<T> where T : class public abstract class PaginatedAPIRequest<T> : APIRequest<T> where T : class
{ {
private readonly int page; private readonly PaginationParameters pagination;
private readonly int itemsPerPage;
protected PaginatedAPIRequest(int page, int itemsPerPage) protected PaginatedAPIRequest(PaginationParameters pagination)
{ {
this.page = page; this.pagination = pagination;
this.itemsPerPage = itemsPerPage;
} }
protected override WebRequest CreateWebRequest() protected override WebRequest CreateWebRequest()
{ {
var req = base.CreateWebRequest(); var req = base.CreateWebRequest();
req.AddParameter("offset", (page * itemsPerPage).ToString(CultureInfo.InvariantCulture)); req.AddParameter("offset", pagination.Offset.ToString(CultureInfo.InvariantCulture));
req.AddParameter("limit", itemsPerPage.ToString(CultureInfo.InvariantCulture)); req.AddParameter("limit", pagination.Limit.ToString(CultureInfo.InvariantCulture));
return req; return req;
} }

View File

@ -0,0 +1,38 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Online.API.Requests
{
/// <summary>
/// Represents a pagination data used for <see cref="PaginatedAPIRequest{T}"/>.
/// </summary>
public readonly struct PaginationParameters
{
/// <summary>
/// The starting point of the request.
/// </summary>
public int Offset { get; }
/// <summary>
/// The maximum number of items to return in this request.
/// </summary>
public int Limit { get; }
public PaginationParameters(int offset, int limit)
{
Offset = offset;
Limit = limit;
}
public PaginationParameters(int limit)
: this(0, limit)
{
}
/// <summary>
/// Returns a <see cref="PaginationParameters"/> of the next number of items defined by <paramref name="limit"/> after this.
/// </summary>
/// <param name="limit">The limit of the next pagination.</param>
public PaginationParameters TakeNext(int limit) => new PaginationParameters(Offset + Limit, limit);
}
}

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@ -1,22 +1,23 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.ComponentModel; using osu.Framework.Localisation;
using osu.Game.Resources.Localisation.Web;
namespace osu.Game.Online.API.Requests.Responses namespace osu.Game.Online.API.Requests.Responses
{ {
public enum APIPlayStyle public enum APIPlayStyle
{ {
[Description("Keyboard")] [LocalisableDescription(typeof(CommonStrings), nameof(CommonStrings.DeviceKeyboard))]
Keyboard, Keyboard,
[Description("Mouse")] [LocalisableDescription(typeof(CommonStrings), nameof(CommonStrings.DeviceMouse))]
Mouse, Mouse,
[Description("Tablet")] [LocalisableDescription(typeof(CommonStrings), nameof(CommonStrings.DeviceTablet))]
Tablet, Tablet,
[Description("Touch Screen")] [LocalisableDescription(typeof(CommonStrings), nameof(CommonStrings.DeviceTouch))]
Touch, Touch,
} }
} }

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@ -17,7 +17,7 @@ namespace osu.Game.Online.Chat
private GameHost host { get; set; } private GameHost host { get; set; }
[Resolved(CanBeNull = true)] [Resolved(CanBeNull = true)]
private DialogOverlay dialogOverlay { get; set; } private IDialogOverlay dialogOverlay { get; set; }
private Bindable<bool> externalLinkWarning; private Bindable<bool> externalLinkWarning;

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@ -24,7 +24,7 @@ namespace osu.Game.Online.Chat
public class MessageNotifier : Component public class MessageNotifier : Component
{ {
[Resolved] [Resolved]
private NotificationOverlay notifications { get; set; } private INotificationOverlay notifications { get; set; }
[Resolved] [Resolved]
private ChatOverlay chatOverlay { get; set; } private ChatOverlay chatOverlay { get; set; }
@ -170,7 +170,7 @@ namespace osu.Game.Online.Chat
public override bool IsImportant => false; public override bool IsImportant => false;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours, ChatOverlay chatOverlay, NotificationOverlay notificationOverlay) private void load(OsuColour colours, ChatOverlay chatOverlay, INotificationOverlay notificationOverlay)
{ {
IconBackground.Colour = colours.PurpleDark; IconBackground.Colour = colours.PurpleDark;

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@ -12,6 +12,7 @@ using osu.Framework.Input.Events;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Chat; using osu.Game.Overlays.Chat;
using osu.Game.Resources.Localisation.Web;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Online.Chat namespace osu.Game.Online.Chat
@ -63,7 +64,7 @@ namespace osu.Game.Online.Chat
{ {
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
Height = text_box_height, Height = text_box_height,
PlaceholderText = "type your message", PlaceholderText = ChatStrings.InputPlaceholder,
CornerRadius = corner_radius, CornerRadius = corner_radius,
ReleaseFocusOnCommit = false, ReleaseFocusOnCommit = false,
HoldFocus = true, HoldFocus = true,

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@ -30,6 +30,7 @@ using osu.Game.Users.Drawables;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Resources.Localisation.Web;
using osu.Game.Utils; using osu.Game.Utils;
namespace osu.Game.Online.Leaderboards namespace osu.Game.Online.Leaderboards
@ -64,7 +65,7 @@ namespace osu.Game.Online.Leaderboards
private List<ScoreComponentLabel> statisticsLabels; private List<ScoreComponentLabel> statisticsLabels;
[Resolved(CanBeNull = true)] [Resolved(CanBeNull = true)]
private DialogOverlay dialogOverlay { get; set; } private IDialogOverlay dialogOverlay { get; set; }
[Resolved(CanBeNull = true)] [Resolved(CanBeNull = true)]
private SongSelect songSelect { get; set; } private SongSelect songSelect { get; set; }
@ -291,8 +292,8 @@ namespace osu.Game.Online.Leaderboards
protected virtual IEnumerable<LeaderboardScoreStatistic> GetStatistics(ScoreInfo model) => new[] protected virtual IEnumerable<LeaderboardScoreStatistic> GetStatistics(ScoreInfo model) => new[]
{ {
new LeaderboardScoreStatistic(FontAwesome.Solid.Link, "Max Combo", model.MaxCombo.ToString()), new LeaderboardScoreStatistic(FontAwesome.Solid.Link, BeatmapsetsStrings.ShowScoreboardHeadersCombo, model.MaxCombo.ToString()),
new LeaderboardScoreStatistic(FontAwesome.Solid.Crosshairs, "Accuracy", model.DisplayAccuracy) new LeaderboardScoreStatistic(FontAwesome.Solid.Crosshairs, BeatmapsetsStrings.ShowScoreboardHeadersAccuracy, model.DisplayAccuracy)
}; };
protected override bool OnHover(HoverEvent e) protected override bool OnHover(HoverEvent e)
@ -403,9 +404,9 @@ namespace osu.Game.Online.Leaderboards
{ {
public IconUsage Icon; public IconUsage Icon;
public LocalisableString Value; public LocalisableString Value;
public string Name; public LocalisableString Name;
public LeaderboardScoreStatistic(IconUsage icon, string name, LocalisableString value) public LeaderboardScoreStatistic(IconUsage icon, LocalisableString name, LocalisableString value)
{ {
Icon = icon; Icon = icon;
Name = name; Name = name;
@ -426,7 +427,7 @@ namespace osu.Game.Online.Leaderboards
items.Add(new OsuMenuItem("Export", MenuItemType.Standard, () => new LegacyScoreExporter(storage).Export(Score))); items.Add(new OsuMenuItem("Export", MenuItemType.Standard, () => new LegacyScoreExporter(storage).Export(Score)));
if (!isOnlineScope) if (!isOnlineScope)
items.Add(new OsuMenuItem("Delete", MenuItemType.Destructive, () => dialogOverlay?.Push(new LocalScoreDeleteDialog(Score)))); items.Add(new OsuMenuItem(CommonStrings.ButtonsDelete, MenuItemType.Destructive, () => dialogOverlay?.Push(new LocalScoreDeleteDialog(Score))));
return items.ToArray(); return items.ToArray();
} }

View File

@ -1,7 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.ComponentModel; using osu.Framework.Localisation;
using osu.Game.Resources.Localisation.Web;
namespace osu.Game.Online.Rooms namespace osu.Game.Online.Rooms
{ {
@ -11,10 +12,10 @@ namespace osu.Game.Online.Rooms
Playlists, Playlists,
[Description("Head to head")] [LocalisableDescription(typeof(MatchesStrings), nameof(MatchesStrings.MatchTeamTypesHeadToHead))]
HeadToHead, HeadToHead,
[Description("Team VS")] [LocalisableDescription(typeof(MatchesStrings), nameof(MatchesStrings.MatchTeamTypesTeamVs))]
TeamVersus, TeamVersus,
} }
} }

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@ -63,7 +63,7 @@ namespace osu.Game
/// The full osu! experience. Builds on top of <see cref="OsuGameBase"/> to add menus and binding logic /// The full osu! experience. Builds on top of <see cref="OsuGameBase"/> to add menus and binding logic
/// for initial components that are generally retrieved via DI. /// for initial components that are generally retrieved via DI.
/// </summary> /// </summary>
public class OsuGame : OsuGameBase, IKeyBindingHandler<GlobalAction>, ILocalUserPlayInfo public class OsuGame : OsuGameBase, IKeyBindingHandler<GlobalAction>, ILocalUserPlayInfo, IPerformFromScreenRunner
{ {
/// <summary> /// <summary>
/// The amount of global offset to apply when a left/right anchored overlay is displayed (ie. settings or notifications). /// The amount of global offset to apply when a left/right anchored overlay is displayed (ie. settings or notifications).
@ -586,12 +586,6 @@ namespace osu.Game
private PerformFromMenuRunner performFromMainMenuTask; private PerformFromMenuRunner performFromMainMenuTask;
/// <summary>
/// Perform an action only after returning to a specific screen as indicated by <paramref name="validScreens"/>.
/// Eagerly tries to exit the current screen until it succeeds.
/// </summary>
/// <param name="action">The action to perform once we are in the correct state.</param>
/// <param name="validScreens">An optional collection of valid screen types. If any of these screens are already current we can perform the action immediately, else the first valid parent will be made current before performing the action. <see cref="MainMenu"/> is used if not specified.</param>
public void PerformFromScreen(Action<IScreen> action, IEnumerable<Type> validScreens = null) public void PerformFromScreen(Action<IScreen> action, IEnumerable<Type> validScreens = null)
{ {
performFromMainMenuTask?.Cancel(); performFromMainMenuTask?.Cancel();
@ -634,6 +628,14 @@ namespace osu.Game
foreach (var language in Enum.GetValues(typeof(Language)).OfType<Language>()) foreach (var language in Enum.GetValues(typeof(Language)).OfType<Language>())
{ {
#if DEBUG
if (language == Language.debug)
{
Localisation.AddLanguage(Language.debug.ToString(), new DebugLocalisationStore());
continue;
}
#endif
string cultureCode = language.ToCultureCode(); string cultureCode = language.ToCultureCode();
try try
@ -778,7 +780,7 @@ namespace osu.Game
loadComponentSingleFile(onScreenDisplay, Add, true); loadComponentSingleFile(onScreenDisplay, Add, true);
loadComponentSingleFile(Notifications.With(d => loadComponentSingleFile<INotificationOverlay>(Notifications.With(d =>
{ {
d.Anchor = Anchor.TopRight; d.Anchor = Anchor.TopRight;
d.Origin = Anchor.TopRight; d.Origin = Anchor.TopRight;
@ -825,7 +827,7 @@ namespace osu.Game
}, rightFloatingOverlayContent.Add, true); }, rightFloatingOverlayContent.Add, true);
loadComponentSingleFile(new AccountCreationOverlay(), topMostOverlayContent.Add, true); loadComponentSingleFile(new AccountCreationOverlay(), topMostOverlayContent.Add, true);
loadComponentSingleFile(new DialogOverlay(), topMostOverlayContent.Add, true); loadComponentSingleFile<IDialogOverlay>(new DialogOverlay(), topMostOverlayContent.Add, true);
loadComponentSingleFile(CreateHighPerformanceSession(), Add); loadComponentSingleFile(CreateHighPerformanceSession(), Add);
@ -982,12 +984,14 @@ namespace osu.Game
/// <param name="component">The component to load.</param> /// <param name="component">The component to load.</param>
/// <param name="loadCompleteAction">An action to invoke on load completion (generally to add the component to the hierarchy).</param> /// <param name="loadCompleteAction">An action to invoke on load completion (generally to add the component to the hierarchy).</param>
/// <param name="cache">Whether to cache the component as type <typeparamref name="T"/> into the game dependencies before any scheduling.</param> /// <param name="cache">Whether to cache the component as type <typeparamref name="T"/> into the game dependencies before any scheduling.</param>
private T loadComponentSingleFile<T>(T component, Action<T> loadCompleteAction, bool cache = false) private T loadComponentSingleFile<T>(T component, Action<Drawable> loadCompleteAction, bool cache = false)
where T : Drawable where T : class
{ {
if (cache) if (cache)
dependencies.CacheAs(component); dependencies.CacheAs(component);
var drawableComponent = component as Drawable ?? throw new ArgumentException($"Component must be a {nameof(Drawable)}", nameof(component));
if (component is OsuFocusedOverlayContainer overlay) if (component is OsuFocusedOverlayContainer overlay)
focusedOverlays.Add(overlay); focusedOverlays.Add(overlay);
@ -1011,7 +1015,7 @@ namespace osu.Game
// Since this is running in a separate thread, it is possible for OsuGame to be disposed after LoadComponentAsync has been called // Since this is running in a separate thread, it is possible for OsuGame to be disposed after LoadComponentAsync has been called
// throwing an exception. To avoid this, the call is scheduled on the update thread, which does not run if IsDisposed = true // throwing an exception. To avoid this, the call is scheduled on the update thread, which does not run if IsDisposed = true
Task task = null; Task task = null;
var del = new ScheduledDelegate(() => task = LoadComponentAsync(component, loadCompleteAction)); var del = new ScheduledDelegate(() => task = LoadComponentAsync(drawableComponent, loadCompleteAction));
Scheduler.Add(del); Scheduler.Add(del);
// The delegate won't complete if OsuGame has been disposed in the meantime // The delegate won't complete if OsuGame has been disposed in the meantime

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@ -16,6 +16,7 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Overlays.Settings; using osu.Game.Overlays.Settings;
using osu.Game.Resources.Localisation.Web;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
@ -68,7 +69,7 @@ namespace osu.Game.Overlays.AccountCreation
}, },
usernameTextBox = new OsuTextBox usernameTextBox = new OsuTextBox
{ {
PlaceholderText = "username", PlaceholderText = UsersStrings.LoginUsername,
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
TabbableContentContainer = this TabbableContentContainer = this
}, },

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@ -8,6 +8,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.API.Requests.Responses;
using osu.Game.Resources.Localisation.Web;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Overlays.BeatmapSet namespace osu.Game.Overlays.BeatmapSet
@ -69,14 +70,14 @@ namespace osu.Game.Overlays.BeatmapSet
{ {
textContainer.Clear(); textContainer.Clear();
textContainer.AddParagraph(downloadDisabled textContainer.AddParagraph(downloadDisabled
? "This beatmap is currently not available for download." ? BeatmapsetsStrings.AvailabilityDisabled
: "Portions of this beatmap have been removed at the request of the creator or a third-party rights holder.", t => t.Colour = Color4.Orange); : BeatmapsetsStrings.AvailabilityPartsRemoved, t => t.Colour = Color4.Orange);
if (hasExternalLink) if (hasExternalLink)
{ {
textContainer.NewParagraph(); textContainer.NewParagraph();
textContainer.NewParagraph(); textContainer.NewParagraph();
textContainer.AddLink("Check here for more information.", BeatmapSet.Availability.ExternalLink, creationParameters: t => t.Font = OsuFont.GetFont(size: 10)); textContainer.AddLink(BeatmapsetsStrings.AvailabilityMoreInfo, BeatmapSet.Availability.ExternalLink, creationParameters: t => t.Font = OsuFont.GetFont(size: 10));
} }
} }
} }

View File

@ -41,7 +41,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
} }
[BackgroundDependencyLoader(true)] [BackgroundDependencyLoader(true)]
private void load(IAPIProvider api, NotificationOverlay notifications) private void load(IAPIProvider api, INotificationOverlay notifications)
{ {
SpriteIcon icon; SpriteIcon icon;

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@ -7,6 +7,7 @@ using osu.Game.Graphics.Sprites;
using osuTK; using osuTK;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Resources.Localisation.Web;
namespace osu.Game.Overlays.BeatmapSet.Scores namespace osu.Game.Overlays.BeatmapSet.Scores
{ {
@ -28,7 +29,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
{ {
Anchor = Anchor.TopCentre, Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre, Origin = Anchor.TopCentre,
Text = @"You need to be an osu!supporter to access the friend and country rankings!", Text = BeatmapsetsStrings.ShowScoreboardSupporterOnly,
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold), Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold),
}, },
text = new LinkFlowContainer(t => t.Font = t.Font.With(size: 11)) text = new LinkFlowContainer(t => t.Font = t.Font.With(size: 11))

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@ -0,0 +1,135 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable enable
using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Chat;
namespace osu.Game.Overlays.Chat.ChannelList
{
public class ChannelList : Container
{
public Action<Channel>? OnRequestSelect;
public Action<Channel>? OnRequestLeave;
public readonly BindableBool SelectorActive = new BindableBool();
private readonly Dictionary<Channel, ChannelListItem> channelMap = new Dictionary<Channel, ChannelListItem>();
private ChannelListItemFlow publicChannelFlow = null!;
private ChannelListItemFlow privateChannelFlow = null!;
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background6,
},
new OsuScrollContainer
{
Padding = new MarginPadding { Vertical = 7 },
RelativeSizeAxes = Axes.Both,
ScrollbarAnchor = Anchor.TopRight,
ScrollDistance = 35f,
Child = new FillFlowContainer
{
Direction = FillDirection.Vertical,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
publicChannelFlow = new ChannelListItemFlow("CHANNELS"),
new ChannelListSelector
{
Margin = new MarginPadding { Bottom = 10 },
SelectorActive = { BindTarget = SelectorActive },
},
privateChannelFlow = new ChannelListItemFlow("DIRECT MESSAGES"),
},
},
},
};
}
public void AddChannel(Channel channel)
{
if (channelMap.ContainsKey(channel))
return;
ChannelListItem item = new ChannelListItem(channel);
item.OnRequestSelect += chan => OnRequestSelect?.Invoke(chan);
item.OnRequestLeave += chan => OnRequestLeave?.Invoke(chan);
item.SelectorActive.BindTarget = SelectorActive;
ChannelListItemFlow flow = getFlowForChannel(channel);
channelMap.Add(channel, item);
flow.Add(item);
}
public void RemoveChannel(Channel channel)
{
if (!channelMap.ContainsKey(channel))
return;
ChannelListItem item = channelMap[channel];
ChannelListItemFlow flow = getFlowForChannel(channel);
channelMap.Remove(channel);
flow.Remove(item);
}
public ChannelListItem GetItem(Channel channel)
{
if (!channelMap.ContainsKey(channel))
throw new ArgumentOutOfRangeException();
return channelMap[channel];
}
private ChannelListItemFlow getFlowForChannel(Channel channel)
{
switch (channel.Type)
{
case ChannelType.Public:
return publicChannelFlow;
case ChannelType.PM:
return privateChannelFlow;
default:
throw new ArgumentOutOfRangeException();
}
}
private class ChannelListItemFlow : FillFlowContainer
{
public ChannelListItemFlow(string label)
{
Direction = FillDirection.Vertical;
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Add(new OsuSpriteText
{
Text = label,
Margin = new MarginPadding { Left = 18, Bottom = 5 },
Font = OsuFont.Torus.With(size: 12, weight: FontWeight.SemiBold),
});
}
}
}
}

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@ -29,12 +29,14 @@ namespace osu.Game.Overlays.Chat.ChannelList
public readonly BindableBool Unread = new BindableBool(); public readonly BindableBool Unread = new BindableBool();
public readonly BindableBool SelectorActive = new BindableBool();
private readonly Channel channel; private readonly Channel channel;
private Box? hoverBox; private Box hoverBox = null!;
private Box? selectBox; private Box selectBox = null!;
private OsuSpriteText? text; private OsuSpriteText text = null!;
private ChannelListItemCloseButton? close; private ChannelListItemCloseButton close = null!;
[Resolved] [Resolved]
private Bindable<Channel> selectedChannel { get; set; } = null!; private Bindable<Channel> selectedChannel { get; set; } = null!;
@ -124,31 +126,26 @@ namespace osu.Game.Overlays.Chat.ChannelList
{ {
base.LoadComplete(); base.LoadComplete();
selectedChannel.BindValueChanged(change => selectedChannel.BindValueChanged(_ => updateSelectState(), true);
{ SelectorActive.BindValueChanged(_ => updateSelectState(), true);
if (change.NewValue == channel)
selectBox?.FadeIn(300, Easing.OutQuint);
else
selectBox?.FadeOut(200, Easing.OutQuint);
}, true);
Unread.BindValueChanged(change => Unread.BindValueChanged(change =>
{ {
text!.FadeColour(change.NewValue ? colourProvider.Content1 : colourProvider.Light3, 300, Easing.OutQuint); text.FadeColour(change.NewValue ? colourProvider.Content1 : colourProvider.Light3, 300, Easing.OutQuint);
}, true); }, true);
} }
protected override bool OnHover(HoverEvent e) protected override bool OnHover(HoverEvent e)
{ {
hoverBox?.FadeIn(300, Easing.OutQuint); hoverBox.FadeIn(300, Easing.OutQuint);
close?.FadeIn(300, Easing.OutQuint); close.FadeIn(300, Easing.OutQuint);
return base.OnHover(e); return base.OnHover(e);
} }
protected override void OnHoverLost(HoverLostEvent e) protected override void OnHoverLost(HoverLostEvent e)
{ {
hoverBox?.FadeOut(200, Easing.OutQuint); hoverBox.FadeOut(200, Easing.OutQuint);
close?.FadeOut(200, Easing.OutQuint); close.FadeOut(200, Easing.OutQuint);
base.OnHoverLost(e); base.OnHoverLost(e);
} }
@ -167,5 +164,13 @@ namespace osu.Game.Overlays.Chat.ChannelList
Masking = true, Masking = true,
}; };
} }
private void updateSelectState()
{
if (selectedChannel.Value == channel && !SelectorActive.Value)
selectBox.FadeIn(300, Easing.OutQuint);
else
selectBox.FadeOut(200, Easing.OutQuint);
}
} }
} }

View File

@ -0,0 +1,91 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable enable
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Overlays.Chat.ChannelList
{
public class ChannelListSelector : OsuClickableContainer
{
public readonly BindableBool SelectorActive = new BindableBool();
private Box hoverBox = null!;
private Box selectBox = null!;
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
Height = 30;
RelativeSizeAxes = Axes.X;
Children = new Drawable[]
{
hoverBox = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background3,
Alpha = 0f,
},
selectBox = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background4,
Alpha = 0f,
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Left = 18, Right = 10 },
Child = new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Text = "Add More Channels",
Font = OsuFont.Torus.With(size: 17, weight: FontWeight.SemiBold),
Colour = colourProvider.Light3,
Margin = new MarginPadding { Bottom = 2 },
RelativeSizeAxes = Axes.X,
Truncate = true,
},
},
};
}
protected override void LoadComplete()
{
base.LoadComplete();
SelectorActive.BindValueChanged(selector =>
{
if (selector.NewValue)
selectBox.FadeIn(300, Easing.OutQuint);
else
selectBox.FadeOut(200, Easing.OutQuint);
}, true);
Action = () => SelectorActive.Value = true;
}
protected override bool OnHover(HoverEvent e)
{
hoverBox.FadeIn(300, Easing.OutQuint);
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
hoverBox.FadeOut(200, Easing.OutQuint);
base.OnHoverLost(e);
}
}
}

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@ -160,7 +160,7 @@ namespace osu.Game.Overlays
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Height = 1, Height = 1,
PlaceholderText = "type your message", PlaceholderText = Resources.Localisation.Web.ChatStrings.InputPlaceholder,
ReleaseFocusOnCommit = false, ReleaseFocusOnCommit = false,
HoldFocus = true, HoldFocus = true,
} }

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@ -3,6 +3,7 @@
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Resources.Localisation.Web;
namespace osu.Game.Overlays.Comments.Buttons namespace osu.Game.Overlays.Comments.Buttons
{ {
@ -25,7 +26,7 @@ namespace osu.Game.Overlays.Comments.Buttons
{ {
public ButtonContent() public ButtonContent()
{ {
Text = "load replies"; Text = CommentsStrings.LoadReplies;
} }
} }
} }

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@ -9,6 +9,7 @@ using osu.Game.Graphics.Sprites;
using System.Collections.Generic; using System.Collections.Generic;
using osuTK; using osuTK;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Game.Resources.Localisation.Web;
namespace osu.Game.Overlays.Comments.Buttons namespace osu.Game.Overlays.Comments.Buttons
{ {
@ -38,7 +39,7 @@ namespace osu.Game.Overlays.Comments.Buttons
{ {
AlwaysPresent = true, AlwaysPresent = true,
Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold), Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold),
Text = "show more" Text = CommonStrings.ButtonsShowMore
} }
}; };

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@ -10,6 +10,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Resources.Localisation.Web;
namespace osu.Game.Overlays.Comments namespace osu.Game.Overlays.Comments
{ {
@ -54,7 +55,7 @@ namespace osu.Game.Overlays.Comments
Origin = Anchor.Centre, Origin = Anchor.Centre,
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold), Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
Margin = new MarginPadding { Horizontal = 20 }, Margin = new MarginPadding { Horizontal = 20 },
Text = @"Cancel" Text = CommonStrings.ButtonsCancel
} }
} }
}; };

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@ -16,6 +16,7 @@ using osu.Framework.Threading;
using System.Collections.Generic; using System.Collections.Generic;
using JetBrains.Annotations; using JetBrains.Annotations;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Resources.Localisation.Web;
using APIUser = osu.Game.Online.API.Requests.Responses.APIUser; using APIUser = osu.Game.Online.API.Requests.Responses.APIUser;
namespace osu.Game.Overlays.Comments namespace osu.Game.Overlays.Comments
@ -328,7 +329,7 @@ namespace osu.Game.Overlays.Comments
Anchor = Anchor.CentreLeft, Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft, Origin = Anchor.CentreLeft,
Margin = new MarginPadding { Left = 50 }, Margin = new MarginPadding { Left = 50 },
Text = @"No comments yet." Text = CommentsStrings.Empty
} }
}); });
} }

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@ -12,7 +12,9 @@ using osu.Game.Graphics;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osuTK; using osuTK;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Resources.Localisation.Web;
namespace osu.Game.Overlays.Comments namespace osu.Game.Overlays.Comments
{ {
@ -91,7 +93,7 @@ namespace osu.Game.Overlays.Comments
Anchor = Anchor.CentreLeft, Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft, Origin = Anchor.CentreLeft,
Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold), Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold),
Text = @"Show deleted" Text = CommonStrings.ButtonsShowDeleted
} }
}, },
}); });
@ -126,9 +128,13 @@ namespace osu.Game.Overlays.Comments
public enum CommentsSortCriteria public enum CommentsSortCriteria
{ {
[System.ComponentModel.Description(@"Recent")] [LocalisableDescription(typeof(SortStrings), nameof(SortStrings.New))]
New, New,
[LocalisableDescription(typeof(SortStrings), nameof(SortStrings.Old))]
Old, Old,
[LocalisableDescription(typeof(SortStrings), nameof(SortStrings.Top))]
Top Top
} }
} }

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@ -2,7 +2,10 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Localisation;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Resources.Localisation.Web;
namespace osu.Game.Overlays.Comments namespace osu.Game.Overlays.Comments
{ {
@ -18,7 +21,8 @@ namespace osu.Game.Overlays.Comments
private void onCurrentChanged(ValueChangedEvent<int> count) private void onCurrentChanged(ValueChangedEvent<int> count)
{ {
Text = $@"Show More ({count.NewValue})".ToUpper(); Text = new TranslatableString(@"_", "{0} ({1})",
CommonStrings.ButtonsShowMore.ToUpper(), count.NewValue);
} }
} }
} }

View File

@ -150,7 +150,7 @@ namespace osu.Game.Overlays.Comments
{ {
Alpha = Comment.IsDeleted ? 1 : 0, Alpha = Comment.IsDeleted ? 1 : 0,
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold), Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold),
Text = "deleted" Text = CommentsStrings.Deleted
} }
} }
}, },

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@ -9,6 +9,7 @@ using osuTK;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Resources.Localisation.Web;
namespace osu.Game.Overlays.Comments namespace osu.Game.Overlays.Comments
{ {
@ -39,7 +40,7 @@ namespace osu.Game.Overlays.Comments
Origin = Anchor.CentreLeft, Origin = Anchor.CentreLeft,
Font = OsuFont.GetFont(size: 20, italics: true), Font = OsuFont.GetFont(size: 20, italics: true),
Colour = colourProvider.Light1, Colour = colourProvider.Light1,
Text = @"Comments" Text = CommentsStrings.Title
}, },
new CircularContainer new CircularContainer
{ {

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@ -14,6 +14,7 @@ using osu.Game.Database;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Spectator; using osu.Game.Online.Spectator;
using osu.Game.Screens;
using osu.Game.Screens.OnlinePlay.Match.Components; using osu.Game.Screens.OnlinePlay.Match.Components;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using osu.Game.Users; using osu.Game.Users;
@ -106,7 +107,7 @@ namespace osu.Game.Overlays.Dashboard
public readonly APIUser User; public readonly APIUser User;
[Resolved(canBeNull: true)] [Resolved(canBeNull: true)]
private OsuGame game { get; set; } private IPerformFromScreenRunner performer { get; set; }
public PlayingUserPanel(APIUser user) public PlayingUserPanel(APIUser user)
{ {
@ -137,10 +138,10 @@ namespace osu.Game.Overlays.Dashboard
new PurpleTriangleButton new PurpleTriangleButton
{ {
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
Text = "Watch", Text = "Spectate",
Anchor = Anchor.TopCentre, Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre, Origin = Anchor.TopCentre,
Action = () => game?.PerformFromScreen(s => s.Push(new SoloSpectator(User))), Action = () => performer?.PerformFromScreen(s => s.Push(new SoloSpectator(User))),
Enabled = { Value = User.Id != api.LocalUser.Value.Id } Enabled = { Value = User.Id != api.LocalUser.Value.Id }
} }
} }

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@ -6,6 +6,7 @@ using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Localisation;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.API.Requests.Responses;
@ -49,7 +50,7 @@ namespace osu.Game.Overlays.Dashboard.Home
flow.AddRange(beatmapSets.Select(CreateBeatmapPanel)); flow.AddRange(beatmapSets.Select(CreateBeatmapPanel));
} }
protected abstract string Title { get; } protected abstract LocalisableString Title { get; }
protected abstract DashboardBeatmapPanel CreateBeatmapPanel(APIBeatmapSet beatmapSet); protected abstract DashboardBeatmapPanel CreateBeatmapPanel(APIBeatmapSet beatmapSet);
} }

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@ -2,7 +2,9 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic; using System.Collections.Generic;
using osu.Framework.Localisation;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.API.Requests.Responses;
using osu.Game.Resources.Localisation.Web;
namespace osu.Game.Overlays.Dashboard.Home namespace osu.Game.Overlays.Dashboard.Home
{ {
@ -15,6 +17,6 @@ namespace osu.Game.Overlays.Dashboard.Home
protected override DashboardBeatmapPanel CreateBeatmapPanel(APIBeatmapSet beatmapSet) => new DashboardNewBeatmapPanel(beatmapSet); protected override DashboardBeatmapPanel CreateBeatmapPanel(APIBeatmapSet beatmapSet) => new DashboardNewBeatmapPanel(beatmapSet);
protected override string Title => "New Ranked Beatmaps"; protected override LocalisableString Title => HomeStrings.UserBeatmapsNew;
} }
} }

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@ -2,7 +2,9 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic; using System.Collections.Generic;
using osu.Framework.Localisation;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.API.Requests.Responses;
using osu.Game.Resources.Localisation.Web;
namespace osu.Game.Overlays.Dashboard.Home namespace osu.Game.Overlays.Dashboard.Home
{ {
@ -15,6 +17,6 @@ namespace osu.Game.Overlays.Dashboard.Home
protected override DashboardBeatmapPanel CreateBeatmapPanel(APIBeatmapSet beatmapSet) => new DashboardPopularBeatmapPanel(beatmapSet); protected override DashboardBeatmapPanel CreateBeatmapPanel(APIBeatmapSet beatmapSet) => new DashboardPopularBeatmapPanel(beatmapSet);
protected override string Title => "Popular Beatmaps"; protected override LocalisableString Title => HomeStrings.UserBeatmapsPopular;
} }
} }

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@ -6,6 +6,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Resources.Localisation.Web;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Overlays.Dashboard.Home.News namespace osu.Game.Overlays.Dashboard.Home.News
@ -35,7 +36,7 @@ namespace osu.Game.Overlays.Dashboard.Home.News
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Margin = new MarginPadding { Vertical = 20 }, Margin = new MarginPadding { Vertical = 20 },
Text = "see more" Text = CommonStrings.ButtonsSeeMore
} }
}; };

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@ -3,6 +3,7 @@
using System; using System;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Game.Resources.Localisation.Web;
namespace osu.Game.Overlays.Dialog namespace osu.Game.Overlays.Dialog
{ {
@ -33,7 +34,7 @@ namespace osu.Game.Overlays.Dialog
}, },
new PopupDialogCancelButton new PopupDialogCancelButton
{ {
Text = Localisation.CommonStrings.Cancel, Text = CommonStrings.ButtonsCancel,
Action = onCancel Action = onCancel
}, },
}; };

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@ -216,7 +216,7 @@ namespace osu.Game.Overlays.Dialog
}; };
// It's important we start in a visible state so our state fires on hide, even before load. // It's important we start in a visible state so our state fires on hide, even before load.
// This is used by the DialogOverlay to know when the dialog was dismissed. // This is used by the dialog overlay to know when the dialog was dismissed.
Show(); Show();
} }

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@ -14,7 +14,7 @@ using osu.Game.Audio.Effects;
namespace osu.Game.Overlays namespace osu.Game.Overlays
{ {
public class DialogOverlay : OsuFocusedOverlayContainer public class DialogOverlay : OsuFocusedOverlayContainer, IDialogOverlay
{ {
private readonly Container dialogContainer; private readonly Container dialogContainer;

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@ -0,0 +1,32 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable enable
using osu.Framework.Allocation;
using osu.Game.Overlays.Dialog;
namespace osu.Game.Overlays
{
/// <summary>
/// A global overlay that can show popup dialogs.
/// </summary>
[Cached(typeof(IDialogOverlay))]
public interface IDialogOverlay
{
/// <summary>
/// Push a new dialog for display.
/// </summary>
/// <remarks>
/// This will immediate dismiss any already displayed dialog (cancelling the action).
/// If the dialog instance provided is already displayed, it will be a noop.
/// </remarks>
/// <param name="dialog">The dialog to be presented.</param>
void Push(PopupDialog dialog);
/// <summary>
/// The currently displayed dialog, if any.
/// </summary>
PopupDialog? CurrentDialog { get; }
}
}

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@ -0,0 +1,32 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Game.Overlays.Notifications;
namespace osu.Game.Overlays
{
/// <summary>
/// An overlay which is capable of showing notifications to the user.
/// </summary>
[Cached]
public interface INotificationOverlay
{
/// <summary>
/// Post a new notification for display.
/// </summary>
/// <param name="notification">The notification to display.</param>
void Post(Notification notification);
/// <summary>
/// Hide the overlay, if it is currently visible.
/// </summary>
void Hide();
/// <summary>
/// Current number of unread notifications.
/// </summary>
IBindable<int> UnreadCount { get; }
}
}

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@ -13,6 +13,7 @@ using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Overlays.Settings; using osu.Game.Overlays.Settings;
using osu.Game.Resources.Localisation.Web;
using osuTK; using osuTK;
namespace osu.Game.Overlays.Login namespace osu.Game.Overlays.Login
@ -50,14 +51,14 @@ namespace osu.Game.Overlays.Login
{ {
username = new OsuTextBox username = new OsuTextBox
{ {
PlaceholderText = "username", PlaceholderText = UsersStrings.LoginUsername,
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
Text = api?.ProvidedUsername ?? string.Empty, Text = api?.ProvidedUsername ?? string.Empty,
TabbableContentContainer = this TabbableContentContainer = this
}, },
password = new OsuPasswordTextBox password = new OsuPasswordTextBox
{ {
PlaceholderText = "password", PlaceholderText = UsersStrings.LoginPassword,
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
TabbableContentContainer = this, TabbableContentContainer = this,
}, },
@ -88,7 +89,7 @@ namespace osu.Game.Overlays.Login
AutoSizeAxes = Axes.Y, AutoSizeAxes = Axes.Y,
Child = new SettingsButton Child = new SettingsButton
{ {
Text = "Sign in", Text = UsersStrings.LoginButton,
Action = performLogin Action = performLogin
}, },
} }

View File

@ -2,11 +2,14 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.ComponentModel; using System.ComponentModel;
using osu.Framework.Localisation;
using osu.Game.Resources.Localisation.Web;
namespace osu.Game.Overlays.Login namespace osu.Game.Overlays.Login
{ {
public enum UserAction public enum UserAction
{ {
[LocalisableDescription(typeof(UsersStrings), nameof(UsersStrings.StatusOnline))]
Online, Online,
[Description(@"Do not disturb")] [Description(@"Do not disturb")]

View File

@ -58,7 +58,7 @@ namespace osu.Game.Overlays.Mods
AutoSizeAxes = Axes.X, AutoSizeAxes = Axes.X,
Masking = true, Masking = true,
CornerRadius = ModPanel.CORNER_RADIUS, CornerRadius = ModPanel.CORNER_RADIUS,
Shear = new Vector2(ModPanel.SHEAR_X, 0), Shear = new Vector2(ShearedOverlayContainer.SHEAR, 0),
Children = new Drawable[] Children = new Drawable[]
{ {
underlayBackground = new Box underlayBackground = new Box
@ -98,7 +98,7 @@ namespace osu.Game.Overlays.Mods
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Margin = new MarginPadding { Horizontal = 18 }, Margin = new MarginPadding { Horizontal = 18 },
Shear = new Vector2(-ModPanel.SHEAR_X, 0), Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0),
Text = "Difficulty Multiplier", Text = "Difficulty Multiplier",
Font = OsuFont.Default.With(size: 17, weight: FontWeight.SemiBold) Font = OsuFont.Default.With(size: 17, weight: FontWeight.SemiBold)
} }
@ -109,7 +109,7 @@ namespace osu.Game.Overlays.Mods
AutoSizeAxes = Axes.Both, AutoSizeAxes = Axes.Both,
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Shear = new Vector2(-ModPanel.SHEAR_X, 0), Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0),
Direction = FillDirection.Horizontal, Direction = FillDirection.Horizontal,
Spacing = new Vector2(2, 0), Spacing = new Vector2(2, 0),
Children = new Drawable[] Children = new Drawable[]

View File

@ -37,7 +37,9 @@ namespace osu.Game.Overlays.Mods
private void updateIncompatibility() private void updateIncompatibility()
{ {
incompatible.Value = selectedMods.Value.Count > 0 && !selectedMods.Value.Contains(Mod) && !ModUtils.CheckCompatibleSet(selectedMods.Value.Append(Mod)); incompatible.Value = selectedMods.Value.Count > 0
&& selectedMods.Value.All(selected => selected.GetType() != Mod.GetType())
&& !ModUtils.CheckCompatibleSet(selectedMods.Value.Append(Mod));
} }
protected override void UpdateState() protected override void UpdateState()
@ -46,8 +48,8 @@ namespace osu.Game.Overlays.Mods
if (incompatible.Value) if (incompatible.Value)
{ {
Colour4 backgroundColour = ColourProvider.Background5; Colour4 backgroundColour = ColourProvider.Background6;
Colour4 textBackgroundColour = ColourProvider.Background4; Colour4 textBackgroundColour = ColourProvider.Background5;
Content.TransformTo(nameof(BorderColour), ColourInfo.GradientVertical(backgroundColour, textBackgroundColour), TRANSITION_DURATION, Easing.OutQuint); Content.TransformTo(nameof(BorderColour), ColourInfo.GradientVertical(backgroundColour, textBackgroundColour), TRANSITION_DURATION, Easing.OutQuint);
Background.FadeColour(backgroundColour, TRANSITION_DURATION, Easing.OutQuint); Background.FadeColour(backgroundColour, TRANSITION_DURATION, Easing.OutQuint);

View File

@ -54,6 +54,8 @@ namespace osu.Game.Overlays.Mods
public Bindable<IReadOnlyList<Mod>> SelectedMods = new Bindable<IReadOnlyList<Mod>>(Array.Empty<Mod>()); public Bindable<IReadOnlyList<Mod>> SelectedMods = new Bindable<IReadOnlyList<Mod>>(Array.Empty<Mod>());
protected virtual ModPanel CreateModPanel(Mod mod) => new ModPanel(mod);
private readonly Key[]? toggleKeys; private readonly Key[]? toggleKeys;
private readonly Bindable<Dictionary<ModType, IReadOnlyList<Mod>>> availableMods = new Bindable<Dictionary<ModType, IReadOnlyList<Mod>>>(); private readonly Bindable<Dictionary<ModType, IReadOnlyList<Mod>>> availableMods = new Bindable<Dictionary<ModType, IReadOnlyList<Mod>>>();
@ -79,7 +81,7 @@ namespace osu.Game.Overlays.Mods
Width = 320; Width = 320;
RelativeSizeAxes = Axes.Y; RelativeSizeAxes = Axes.Y;
Shear = new Vector2(ModPanel.SHEAR_X, 0); Shear = new Vector2(ShearedOverlayContainer.SHEAR, 0);
Container controlContainer; Container controlContainer;
InternalChildren = new Drawable[] InternalChildren = new Drawable[]
@ -113,7 +115,7 @@ namespace osu.Game.Overlays.Mods
AutoSizeAxes = Axes.Y, AutoSizeAxes = Axes.Y,
Anchor = Anchor.CentreLeft, Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft, Origin = Anchor.CentreLeft,
Shear = new Vector2(-ModPanel.SHEAR_X, 0), Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0),
Padding = new MarginPadding Padding = new MarginPadding
{ {
Horizontal = 17, Horizontal = 17,
@ -193,7 +195,7 @@ namespace osu.Game.Overlays.Mods
Scale = new Vector2(0.8f), Scale = new Vector2(0.8f),
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
LabelText = "Enable All", LabelText = "Enable All",
Shear = new Vector2(-ModPanel.SHEAR_X, 0) Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0)
}); });
panelFlow.Padding = new MarginPadding panelFlow.Padding = new MarginPadding
{ {
@ -258,10 +260,7 @@ namespace osu.Game.Overlays.Mods
cancellationTokenSource?.Cancel(); cancellationTokenSource?.Cancel();
var panels = newMods.Select(mod => new ModPanel(mod) var panels = newMods.Select(mod => CreateModPanel(mod).With(panel => panel.Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0)));
{
Shear = new Vector2(-ModPanel.SHEAR_X, 0)
});
Task? loadTask; Task? loadTask;

View File

@ -42,7 +42,6 @@ namespace osu.Game.Overlays.Mods
protected const double TRANSITION_DURATION = 150; protected const double TRANSITION_DURATION = 150;
public const float SHEAR_X = 0.2f;
public const float CORNER_RADIUS = 7; public const float CORNER_RADIUS = 7;
protected const float HEIGHT = 42; protected const float HEIGHT = 42;
@ -67,7 +66,7 @@ namespace osu.Game.Overlays.Mods
Content.Masking = true; Content.Masking = true;
Content.CornerRadius = CORNER_RADIUS; Content.CornerRadius = CORNER_RADIUS;
Content.BorderThickness = 2; Content.BorderThickness = 2;
Content.Shear = new Vector2(SHEAR_X, 0); Content.Shear = new Vector2(ShearedOverlayContainer.SHEAR, 0);
Children = new Drawable[] Children = new Drawable[]
{ {
@ -83,7 +82,7 @@ namespace osu.Game.Overlays.Mods
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Active = { BindTarget = Active }, Active = { BindTarget = Active },
Shear = new Vector2(-SHEAR_X, 0), Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0),
Scale = new Vector2(HEIGHT / ModSwitchSmall.DEFAULT_SIZE) Scale = new Vector2(HEIGHT / ModSwitchSmall.DEFAULT_SIZE)
} }
}, },
@ -116,10 +115,10 @@ namespace osu.Game.Overlays.Mods
{ {
Text = mod.Name, Text = mod.Name,
Font = OsuFont.TorusAlternate.With(size: 18, weight: FontWeight.SemiBold), Font = OsuFont.TorusAlternate.With(size: 18, weight: FontWeight.SemiBold),
Shear = new Vector2(-SHEAR_X, 0), Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0),
Margin = new MarginPadding Margin = new MarginPadding
{ {
Left = -18 * SHEAR_X Left = -18 * ShearedOverlayContainer.SHEAR
} }
}, },
new OsuSpriteText new OsuSpriteText
@ -128,7 +127,7 @@ namespace osu.Game.Overlays.Mods
Font = OsuFont.Default.With(size: 12), Font = OsuFont.Default.With(size: 12),
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
Truncate = true, Truncate = true,
Shear = new Vector2(-SHEAR_X, 0) Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0)
} }
} }
} }
@ -159,7 +158,7 @@ namespace osu.Game.Overlays.Mods
playStateChangeSamples(); playStateChangeSamples();
UpdateState(); UpdateState();
}); });
Filtered.BindValueChanged(_ => updateFilterState()); Filtered.BindValueChanged(_ => updateFilterState(), true);
UpdateState(); UpdateState();
FinishTransforms(true); FinishTransforms(true);

View File

@ -20,6 +20,7 @@ using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Input.Bindings; using osu.Game.Input.Bindings;
using osu.Game.Resources.Localisation.Web;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Screens; using osu.Game.Screens;
using osu.Game.Utils; using osu.Game.Utils;
@ -317,7 +318,7 @@ namespace osu.Game.Overlays.Mods
CloseButton = new TriangleButton CloseButton = new TriangleButton
{ {
Width = 180, Width = 180,
Text = "Close", Text = CommonStrings.ButtonsClose,
Action = Hide, Action = Hide,
Origin = Anchor.CentreLeft, Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft, Anchor = Anchor.CentreLeft,

View File

@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable enable
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
@ -9,7 +11,6 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Framework.Layout; using osu.Framework.Layout;
using osu.Game.Configuration; using osu.Game.Configuration;
@ -21,158 +22,58 @@ using osuTK.Input;
namespace osu.Game.Overlays.Mods namespace osu.Game.Overlays.Mods
{ {
public class ModSelectScreen : OsuFocusedOverlayContainer public abstract class ModSelectScreen : ShearedOverlayContainer
{ {
[Cached] protected override OverlayColourScheme ColourScheme => OverlayColourScheme.Green;
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green);
[Cached] [Cached]
public Bindable<IReadOnlyList<Mod>> SelectedMods { get; private set; } = new Bindable<IReadOnlyList<Mod>>(Array.Empty<Mod>()); public Bindable<IReadOnlyList<Mod>> SelectedMods { get; private set; } = new Bindable<IReadOnlyList<Mod>>(Array.Empty<Mod>());
protected override bool StartHidden => true; private Func<Mod, bool> isValidMod = m => true;
public Func<Mod, bool> IsValidMod
{
get => isValidMod;
set
{
isValidMod = value ?? throw new ArgumentNullException(nameof(value));
if (IsLoaded)
updateAvailableMods();
}
}
/// <summary>
/// Whether configurable <see cref="Mod"/>s can be configured by the local user.
/// </summary>
protected virtual bool AllowCustomisation => true;
/// <summary>
/// Whether the total score multiplier calculated from the current selected set of mods should be shown.
/// </summary>
protected virtual bool ShowTotalMultiplier => true;
protected virtual ModColumn CreateModColumn(ModType modType, Key[]? toggleKeys = null) => new ModColumn(modType, false, toggleKeys);
private readonly BindableBool customisationVisible = new BindableBool(); private readonly BindableBool customisationVisible = new BindableBool();
private DifficultyMultiplierDisplay multiplierDisplay; private DifficultyMultiplierDisplay? multiplierDisplay;
private ModSettingsArea modSettingsArea; private ModSettingsArea modSettingsArea = null!;
private FillFlowContainer<ModColumn> columnFlow; private FillFlowContainer<ModColumn> columnFlow = null!;
private GridContainer grid;
private Container mainContent;
private PopupScreenTitle header;
private Container footer;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
{ {
RelativeSizeAxes = Axes.Both; Header.Title = "Mod Select";
RelativePositionAxes = Axes.Both; Header.Description = "Mods provide different ways to enjoy gameplay. Some have an effect on the score you can achieve during ranked play. Others are just for fun.";
InternalChildren = new Drawable[] AddRange(new Drawable[]
{ {
mainContent = new Container new ClickToReturnContainer
{ {
Origin = Anchor.BottomCentre,
Anchor = Anchor.BottomCentre,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Children = new Drawable[] HandleMouse = { BindTarget = customisationVisible },
{ OnClicked = () => customisationVisible.Value = false
grid = new GridContainer
{
RelativeSizeAxes = Axes.Both,
RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.AutoSize),
new Dimension(),
new Dimension(GridSizeMode.Absolute, 75),
},
Content = new[]
{
new Drawable[]
{
header = new PopupScreenTitle
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Title = "Mod Select",
Description = "Mods provide different ways to enjoy gameplay. Some have an effect on the score you can achieve during ranked play. Others are just for fun.",
Close = Hide
}
},
new Drawable[]
{
new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.X,
RelativePositionAxes = Axes.X,
X = 0.3f,
Height = DifficultyMultiplierDisplay.HEIGHT,
Margin = new MarginPadding
{
Horizontal = 100,
Vertical = 10
},
Child = multiplierDisplay = new DifficultyMultiplierDisplay
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre
}
}
},
new Drawable[]
{
new Container
{
Depth = float.MaxValue,
RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Both,
Children = new Drawable[]
{
new OsuScrollContainer(Direction.Horizontal)
{
RelativeSizeAxes = Axes.Both,
Masking = false,
ClampExtension = 100,
ScrollbarOverlapsContent = false,
Child = columnFlow = new ModColumnContainer
{
Direction = FillDirection.Horizontal,
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Spacing = new Vector2(10, 0),
Margin = new MarginPadding { Right = 70 },
Children = new[]
{
new ModColumn(ModType.DifficultyReduction, false, new[] { Key.Q, Key.W, Key.E, Key.R, Key.T, Key.Y, Key.U, Key.I, Key.O, Key.P }),
new ModColumn(ModType.DifficultyIncrease, false, new[] { Key.A, Key.S, Key.D, Key.F, Key.G, Key.H, Key.J, Key.K, Key.L }),
new ModColumn(ModType.Automation, false, new[] { Key.Z, Key.X, Key.C, Key.V, Key.B, Key.N, Key.M }),
new ModColumn(ModType.Conversion, false),
new ModColumn(ModType.Fun, false)
}
}
}
}
}
},
new[] { Empty() }
}
},
footer = new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.X,
Height = 50,
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Colour = colourProvider.Background5
},
new ShearedToggleButton(200)
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Margin = new MarginPadding { Vertical = 14, Left = 70 },
Text = "Mod Customisation",
Active = { BindTarget = customisationVisible }
}
}
},
new ClickToReturnContainer
{
RelativeSizeAxes = Axes.Both,
HandleMouse = { BindTarget = customisationVisible },
OnClicked = () => customisationVisible.Value = false
}
}
}, },
modSettingsArea = new ModSettingsArea modSettingsArea = new ModSettingsArea
{ {
@ -180,9 +81,76 @@ namespace osu.Game.Overlays.Mods
Origin = Anchor.BottomCentre, Origin = Anchor.BottomCentre,
Height = 0 Height = 0
} }
}; });
columnFlow.Shear = new Vector2(ModPanel.SHEAR_X, 0); MainAreaContent.AddRange(new Drawable[]
{
new Container
{
Padding = new MarginPadding
{
Top = (ShowTotalMultiplier ? DifficultyMultiplierDisplay.HEIGHT : 0) + PADDING,
},
RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Both,
Children = new Drawable[]
{
new OsuScrollContainer(Direction.Horizontal)
{
RelativeSizeAxes = Axes.Both,
Masking = false,
ClampExtension = 100,
ScrollbarOverlapsContent = false,
Child = columnFlow = new ModColumnContainer
{
Direction = FillDirection.Horizontal,
Shear = new Vector2(SHEAR, 0),
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Spacing = new Vector2(10, 0),
Margin = new MarginPadding { Right = 70 },
Children = new[]
{
CreateModColumn(ModType.DifficultyReduction, new[] { Key.Q, Key.W, Key.E, Key.R, Key.T, Key.Y, Key.U, Key.I, Key.O, Key.P }),
CreateModColumn(ModType.DifficultyIncrease, new[] { Key.A, Key.S, Key.D, Key.F, Key.G, Key.H, Key.J, Key.K, Key.L }),
CreateModColumn(ModType.Automation, new[] { Key.Z, Key.X, Key.C, Key.V, Key.B, Key.N, Key.M }),
CreateModColumn(ModType.Conversion),
CreateModColumn(ModType.Fun)
}
}
}
}
}
});
if (ShowTotalMultiplier)
{
MainAreaContent.Add(new Container
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
AutoSizeAxes = Axes.X,
Height = DifficultyMultiplierDisplay.HEIGHT,
Margin = new MarginPadding { Horizontal = 100 },
Child = multiplierDisplay = new DifficultyMultiplierDisplay
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre
},
});
}
if (AllowCustomisation)
{
Footer.Add(new ShearedToggleButton(200)
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Margin = new MarginPadding { Vertical = PADDING, Left = 70 },
Text = "Mod Customisation",
Active = { BindTarget = customisationVisible }
});
}
} }
protected override void LoadComplete() protected override void LoadComplete()
@ -204,10 +172,15 @@ namespace osu.Game.Overlays.Mods
} }
customisationVisible.BindValueChanged(_ => updateCustomisationVisualState(), true); customisationVisible.BindValueChanged(_ => updateCustomisationVisualState(), true);
updateAvailableMods();
} }
private void updateMultiplier() private void updateMultiplier()
{ {
if (multiplierDisplay == null)
return;
double multiplier = 1.0; double multiplier = 1.0;
foreach (var mod in SelectedMods.Value) foreach (var mod in SelectedMods.Value)
@ -216,8 +189,17 @@ namespace osu.Game.Overlays.Mods
multiplierDisplay.Current.Value = multiplier; multiplierDisplay.Current.Value = multiplier;
} }
private void updateAvailableMods()
{
foreach (var column in columnFlow)
column.Filter = isValidMod;
}
private void updateCustomisation(ValueChangedEvent<IReadOnlyList<Mod>> valueChangedEvent) private void updateCustomisation(ValueChangedEvent<IReadOnlyList<Mod>> valueChangedEvent)
{ {
if (!AllowCustomisation)
return;
bool anyCustomisableMod = false; bool anyCustomisableMod = false;
bool anyModWithRequiredCustomisationAdded = false; bool anyModWithRequiredCustomisationAdded = false;
@ -247,12 +229,12 @@ namespace osu.Game.Overlays.Mods
{ {
const double transition_duration = 300; const double transition_duration = 300;
grid.FadeColour(customisationVisible.Value ? Colour4.Gray : Colour4.White, transition_duration, Easing.InOutCubic); MainAreaContent.FadeColour(customisationVisible.Value ? Colour4.Gray : Colour4.White, transition_duration, Easing.InOutCubic);
float modAreaHeight = customisationVisible.Value ? ModSettingsArea.HEIGHT : 0; float modAreaHeight = customisationVisible.Value ? ModSettingsArea.HEIGHT : 0;
modSettingsArea.ResizeHeightTo(modAreaHeight, transition_duration, Easing.InOutCubic); modSettingsArea.ResizeHeightTo(modAreaHeight, transition_duration, Easing.InOutCubic);
mainContent.TransformTo(nameof(Margin), new MarginPadding { Bottom = modAreaHeight }, transition_duration, Easing.InOutCubic); TopLevelContent.MoveToY(-modAreaHeight, transition_duration, Easing.InOutCubic);
} }
private bool selectionBindableSyncInProgress; private bool selectionBindableSyncInProgress;
@ -287,12 +269,8 @@ namespace osu.Game.Overlays.Mods
const double fade_in_duration = 400; const double fade_in_duration = 400;
base.PopIn(); base.PopIn();
this.FadeIn(fade_in_duration, Easing.OutQuint);
header.MoveToY(0, fade_in_duration, Easing.OutQuint); multiplierDisplay?
footer.MoveToY(0, fade_in_duration, Easing.OutQuint);
multiplierDisplay
.Delay(fade_in_duration * 0.65f) .Delay(fade_in_duration * 0.65f)
.FadeIn(fade_in_duration / 2, Easing.OutQuint) .FadeIn(fade_in_duration / 2, Easing.OutQuint)
.ScaleTo(1, fade_in_duration, Easing.OutElastic); .ScaleTo(1, fade_in_duration, Easing.OutElastic);
@ -311,15 +289,11 @@ namespace osu.Game.Overlays.Mods
const double fade_out_duration = 500; const double fade_out_duration = 500;
base.PopOut(); base.PopOut();
this.FadeOut(fade_out_duration, Easing.OutQuint);
multiplierDisplay multiplierDisplay?
.FadeOut(fade_out_duration / 2, Easing.OutQuint) .FadeOut(fade_out_duration / 2, Easing.OutQuint)
.ScaleTo(0.75f, fade_out_duration, Easing.OutQuint); .ScaleTo(0.75f, fade_out_duration, Easing.OutQuint);
header.MoveToY(-header.DrawHeight, fade_out_duration, Easing.OutQuint);
footer.MoveToY(footer.DrawHeight, fade_out_duration, Easing.OutQuint);
for (int i = 0; i < columnFlow.Count; i++) for (int i = 0; i < columnFlow.Count; i++)
{ {
const float distance = 700; const float distance = 700;
@ -355,7 +329,7 @@ namespace osu.Game.Overlays.Mods
{ {
Padding = new MarginPadding Padding = new MarginPadding
{ {
Left = DrawHeight * ModPanel.SHEAR_X, Left = DrawHeight * SHEAR,
Bottom = 10 Bottom = 10
}; };
@ -368,7 +342,7 @@ namespace osu.Game.Overlays.Mods
{ {
public BindableBool HandleMouse { get; } = new BindableBool(); public BindableBool HandleMouse { get; } = new BindableBool();
public Action OnClicked { get; set; } public Action? OnClicked { get; set; }
protected override bool Handle(UIEvent e) protected override bool Handle(UIEvent e)
{ {

View File

@ -0,0 +1,138 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Mods
{
/// <summary>
/// A sheared overlay which provides a header and footer and basic animations.
/// Exposes <see cref="TopLevelContent"/>, <see cref="MainAreaContent"/> and <see cref="Footer"/> as valid targets for content.
/// </summary>
public abstract class ShearedOverlayContainer : OsuFocusedOverlayContainer
{
protected const float PADDING = 14;
public const float SHEAR = 0.2f;
[Cached]
protected readonly OverlayColourProvider ColourProvider;
/// <summary>
/// The overlay's header.
/// </summary>
protected ShearedOverlayHeader Header { get; private set; }
/// <summary>
/// The overlay's footer.
/// </summary>
protected Container Footer { get; private set; }
/// <summary>
/// A container containing all content, including the header and footer.
/// May be used for overlay-wide animations.
/// </summary>
protected Container TopLevelContent { get; private set; }
/// <summary>
/// A container for content that is to be displayed between the header and footer.
/// </summary>
protected Container MainAreaContent { get; private set; }
/// <summary>
/// A container for content that is to be displayed inside the footer.
/// </summary>
protected Container FooterContent { get; private set; }
protected abstract OverlayColourScheme ColourScheme { get; }
protected override bool StartHidden => true;
protected override bool BlockNonPositionalInput => true;
protected ShearedOverlayContainer()
{
RelativeSizeAxes = Axes.Both;
ColourProvider = new OverlayColourProvider(ColourScheme);
}
[BackgroundDependencyLoader]
private void load()
{
const float footer_height = 50;
Child = TopLevelContent = new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
Header = new ShearedOverlayHeader
{
Anchor = Anchor.TopCentre,
Depth = float.MinValue,
Origin = Anchor.TopCentre,
Close = Hide
},
MainAreaContent = new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding
{
Top = ShearedOverlayHeader.HEIGHT,
Bottom = footer_height + PADDING,
}
},
Footer = new Container
{
RelativeSizeAxes = Axes.X,
Depth = float.MinValue,
Height = footer_height,
Margin = new MarginPadding { Top = PADDING },
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourProvider.Background5
},
FooterContent = new Container
{
RelativeSizeAxes = Axes.Both,
},
}
}
}
};
}
protected override void PopIn()
{
const double fade_in_duration = 400;
base.PopIn();
this.FadeIn(fade_in_duration, Easing.OutQuint);
Header.MoveToY(0, fade_in_duration, Easing.OutQuint);
Footer.MoveToY(0, fade_in_duration, Easing.OutQuint);
}
protected override void PopOut()
{
const double fade_out_duration = 500;
base.PopOut();
this.FadeOut(fade_out_duration, Easing.OutQuint);
Header.MoveToY(-Header.DrawHeight, fade_out_duration, Easing.OutQuint);
Footer.MoveToY(Footer.DrawHeight, fade_out_duration, Easing.OutQuint);
}
}
}

View File

@ -0,0 +1,24 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using JetBrains.Annotations;
using osu.Game.Rulesets.Mods;
using osuTK.Input;
namespace osu.Game.Overlays.Mods
{
public class UserModSelectScreen : ModSelectScreen
{
protected override ModColumn CreateModColumn(ModType modType, Key[] toggleKeys = null) => new UserModColumn(modType, false, toggleKeys);
private class UserModColumn : ModColumn
{
public UserModColumn(ModType modType, bool allowBulkSelection, [CanBeNull] Key[] toggleKeys = null)
: base(modType, allowBulkSelection, toggleKeys)
{
}
protected override ModPanel CreateModPanel(Mod mod) => new IncompatibilityDisplayingModPanel(mod);
}
}
}

View File

@ -15,11 +15,12 @@ using osu.Framework.Localisation;
using osu.Framework.Logging; using osu.Framework.Logging;
using osu.Framework.Threading; using osu.Framework.Threading;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Localisation; using osu.Game.Resources.Localisation.Web;
using NotificationsStrings = osu.Game.Localisation.NotificationsStrings;
namespace osu.Game.Overlays namespace osu.Game.Overlays
{ {
public class NotificationOverlay : OsuFocusedOverlayContainer, INamedOverlayComponent public class NotificationOverlay : OsuFocusedOverlayContainer, INamedOverlayComponent, INotificationOverlay
{ {
public string IconTexture => "Icons/Hexacons/notification"; public string IconTexture => "Icons/Hexacons/notification";
public LocalisableString Title => NotificationsStrings.HeaderTitle; public LocalisableString Title => NotificationsStrings.HeaderTitle;
@ -61,7 +62,7 @@ namespace osu.Game.Overlays
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
Children = new[] Children = new[]
{ {
new NotificationSection(@"Notifications", @"Clear All") new NotificationSection(AccountsStrings.NotificationsTitle, "Clear All")
{ {
AcceptTypes = new[] { typeof(SimpleNotification) } AcceptTypes = new[] { typeof(SimpleNotification) }
}, },
@ -99,7 +100,9 @@ namespace osu.Game.Overlays
OverlayActivationMode.BindValueChanged(_ => updateProcessingMode(), true); OverlayActivationMode.BindValueChanged(_ => updateProcessingMode(), true);
} }
public readonly BindableInt UnreadCount = new BindableInt(); public IBindable<int> UnreadCount => unreadCount;
private readonly BindableInt unreadCount = new BindableInt();
private int runningDepth; private int runningDepth;
@ -111,10 +114,6 @@ namespace osu.Game.Overlays
private double? lastSamplePlayback; private double? lastSamplePlayback;
/// <summary>
/// Post a new notification for display.
/// </summary>
/// <param name="notification">The notification to display.</param>
public void Post(Notification notification) => postScheduler.Add(() => public void Post(Notification notification) => postScheduler.Add(() =>
{ {
++runningDepth; ++runningDepth;
@ -184,7 +183,7 @@ namespace osu.Game.Overlays
private void updateCounts() private void updateCounts()
{ {
UnreadCount.Value = sections.Select(c => c.UnreadCount).Sum(); unreadCount.Value = sections.Select(c => c.UnreadCount).Sum();
} }
private void markAllRead() private void markAllRead()

View File

@ -6,6 +6,7 @@ using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Localisation; using osu.Framework.Localisation;
@ -34,9 +35,9 @@ namespace osu.Game.Overlays.Notifications
private readonly string clearButtonText; private readonly string clearButtonText;
private readonly string titleText; private readonly LocalisableString titleText;
public NotificationSection(string title, string clearButtonText) public NotificationSection(LocalisableString title, string clearButtonText)
{ {
this.clearButtonText = clearButtonText.ToUpperInvariant(); this.clearButtonText = clearButtonText.ToUpperInvariant();
titleText = title; titleText = title;
@ -84,7 +85,7 @@ namespace osu.Game.Overlays.Notifications
{ {
new OsuSpriteText new OsuSpriteText
{ {
Text = titleText.ToUpperInvariant(), Text = titleText.ToUpper(),
Font = OsuFont.GetFont(weight: FontWeight.Bold) Font = OsuFont.GetFont(weight: FontWeight.Bold)
}, },
countDrawable = new OsuSpriteText countDrawable = new OsuSpriteText

View File

@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
using System.Linq;
using Humanizer; using Humanizer;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
@ -11,10 +10,12 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.API.Requests.Responses;
using osu.Game.Resources.Localisation.Web;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
@ -83,7 +84,7 @@ namespace osu.Game.Overlays.Profile.Header
if (user == null) return; if (user == null) return;
if (user.JoinDate.ToUniversalTime().Year < 2008) if (user.JoinDate.ToUniversalTime().Year < 2008)
topLinkContainer.AddText("Here since the beginning"); topLinkContainer.AddText(UsersStrings.ShowFirstMembers);
else else
{ {
topLinkContainer.AddText("Joined "); topLinkContainer.AddText("Joined ");
@ -94,7 +95,7 @@ namespace osu.Game.Overlays.Profile.Header
if (user.IsOnline) if (user.IsOnline)
{ {
topLinkContainer.AddText("Currently online"); topLinkContainer.AddText(UsersStrings.ShowLastvisitOnline);
addSpacer(topLinkContainer); addSpacer(topLinkContainer);
} }
else if (user.LastVisit.HasValue) else if (user.LastVisit.HasValue)
@ -108,7 +109,16 @@ namespace osu.Game.Overlays.Profile.Header
if (user.PlayStyles?.Length > 0) if (user.PlayStyles?.Length > 0)
{ {
topLinkContainer.AddText("Plays with "); topLinkContainer.AddText("Plays with ");
topLinkContainer.AddText(string.Join(", ", user.PlayStyles.Select(style => style.GetDescription())), embolden);
LocalisableString playStylesString = user.PlayStyles[0].GetLocalisableDescription();
for (int i = 1; i < user.PlayStyles.Length; i++)
{
playStylesString = new TranslatableString(@"_", @"{0}{1}", playStylesString, CommonStrings.ArrayAndWordsConnector);
playStylesString = new TranslatableString(@"_", @"{0}{1}", playStylesString, user.PlayStyles[i].GetLocalisableDescription());
}
topLinkContainer.AddText(playStylesString, embolden);
addSpacer(topLinkContainer); addSpacer(topLinkContainer);
} }

View File

@ -20,11 +20,12 @@ namespace osu.Game.Overlays.Profile.Sections.Beatmaps
private const float panel_padding = 10f; private const float panel_padding = 10f;
private readonly BeatmapSetType type; private readonly BeatmapSetType type;
protected override int InitialItemsCount => type == BeatmapSetType.Graveyard ? 2 : 6;
public PaginatedBeatmapContainer(BeatmapSetType type, Bindable<APIUser> user, LocalisableString headerText) public PaginatedBeatmapContainer(BeatmapSetType type, Bindable<APIUser> user, LocalisableString headerText)
: base(user, headerText) : base(user, headerText)
{ {
this.type = type; this.type = type;
ItemsPerPage = 6;
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
@ -57,8 +58,8 @@ namespace osu.Game.Overlays.Profile.Sections.Beatmaps
} }
} }
protected override APIRequest<List<APIBeatmapSet>> CreateRequest() => protected override APIRequest<List<APIBeatmapSet>> CreateRequest(PaginationParameters pagination) =>
new GetUserBeatmapsRequest(User.Value.Id, type, VisiblePages++, ItemsPerPage); new GetUserBeatmapsRequest(User.Value.Id, type, pagination);
protected override Drawable CreateDrawableItem(APIBeatmapSet model) => model.OnlineID > 0 protected override Drawable CreateDrawableItem(APIBeatmapSet model) => model.OnlineID > 0
? new BeatmapCardNormal(model) ? new BeatmapCardNormal(model)

View File

@ -19,7 +19,6 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
public PaginatedMostPlayedBeatmapContainer(Bindable<APIUser> user) public PaginatedMostPlayedBeatmapContainer(Bindable<APIUser> user)
: base(user, UsersStrings.ShowExtraHistoricalMostPlayedTitle) : base(user, UsersStrings.ShowExtraHistoricalMostPlayedTitle)
{ {
ItemsPerPage = 5;
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
@ -30,8 +29,8 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
protected override int GetCount(APIUser user) => user.BeatmapPlayCountsCount; protected override int GetCount(APIUser user) => user.BeatmapPlayCountsCount;
protected override APIRequest<List<APIUserMostPlayedBeatmap>> CreateRequest() => protected override APIRequest<List<APIUserMostPlayedBeatmap>> CreateRequest(PaginationParameters pagination) =>
new GetUserMostPlayedBeatmapsRequest(User.Value.Id, VisiblePages++, ItemsPerPage); new GetUserMostPlayedBeatmapsRequest(User.Value.Id, pagination);
protected override Drawable CreateDrawableItem(APIUserMostPlayedBeatmap mostPlayed) => protected override Drawable CreateDrawableItem(APIUserMostPlayedBeatmap mostPlayed) =>
new DrawableMostPlayedBeatmap(mostPlayed); new DrawableMostPlayedBeatmap(mostPlayed);

View File

@ -17,11 +17,10 @@ namespace osu.Game.Overlays.Profile.Sections.Kudosu
public PaginatedKudosuHistoryContainer(Bindable<APIUser> user) public PaginatedKudosuHistoryContainer(Bindable<APIUser> user)
: base(user, missingText: UsersStrings.ShowExtraKudosuEntryEmpty) : base(user, missingText: UsersStrings.ShowExtraKudosuEntryEmpty)
{ {
ItemsPerPage = 5;
} }
protected override APIRequest<List<APIKudosuHistory>> CreateRequest() protected override APIRequest<List<APIKudosuHistory>> CreateRequest(PaginationParameters pagination)
=> new GetUserKudosuHistoryRequest(User.Value.Id, VisiblePages++, ItemsPerPage); => new GetUserKudosuHistoryRequest(User.Value.Id, pagination);
protected override Drawable CreateDrawableItem(APIKudosuHistory item) => new DrawableKudosuHistoryItem(item); protected override Drawable CreateDrawableItem(APIKudosuHistory item) => new DrawableKudosuHistoryItem(item);
} }

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