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Forward shakes from slider head objects to sliders
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@ -72,7 +72,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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private OsuInputManager osuActionInputManager;
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internal OsuInputManager OsuActionInputManager => osuActionInputManager ?? (osuActionInputManager = GetContainingInputManager() as OsuInputManager);
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protected void Shake()
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protected virtual void Shake()
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{
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shakeContainer.Shake();
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}
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