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Add circle gameplay test coverage
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@ -24,6 +24,12 @@ namespace osu.Game.Tests.Visual.Settings
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AddUntilStep("wait for load", () => latencyCertifier.IsLoaded);
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}
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[Test]
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public void TestCircleGameplay()
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{
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AddStep("set visual mode to circles", () => latencyCertifier.VisualMode.Value = LatencyVisualMode.CircleGameplay);
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}
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[Test]
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public void TestCertification()
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{
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