Add circle gameplay test coverage

This commit is contained in:
Dean Herbert
2022-06-10 18:18:18 +09:00
parent c657ef2722
commit d46739ff0b
2 changed files with 10 additions and 4 deletions

View File

@ -24,6 +24,12 @@ namespace osu.Game.Tests.Visual.Settings
AddUntilStep("wait for load", () => latencyCertifier.IsLoaded);
}
[Test]
public void TestCircleGameplay()
{
AddStep("set visual mode to circles", () => latencyCertifier.VisualMode.Value = LatencyVisualMode.CircleGameplay);
}
[Test]
public void TestCertification()
{