From d4cc2bd7dd813733c927b69999ef8bcb801450cc Mon Sep 17 00:00:00 2001 From: Jai Sharma Date: Mon, 9 May 2022 12:01:30 +0100 Subject: [PATCH] Ensure channel selector is dismissed when the current channel is changed --- osu.Game/Overlays/ChatOverlayV2.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Overlays/ChatOverlayV2.cs b/osu.Game/Overlays/ChatOverlayV2.cs index 4c7fa0f802..48b34726f8 100644 --- a/osu.Game/Overlays/ChatOverlayV2.cs +++ b/osu.Game/Overlays/ChatOverlayV2.cs @@ -191,8 +191,6 @@ namespace osu.Game.Overlays channelManager.CurrentChannel.Value = channel; } - selectorActive.Value = false; - channel.HighlightedMessage.Value = message; Show(); @@ -268,6 +266,8 @@ namespace osu.Game.Overlays return; } + selectorActive.Value = false; + LoadComponentAsync(new DrawableChannel(newChannel), loaded => { currentChannelContainer.Clear();