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Improve extensibility of mod display expansion
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40
osu.Game.Tests/Visual/UserInterface/TestSceneModDisplay.cs
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40
osu.Game.Tests/Visual/UserInterface/TestSceneModDisplay.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Screens.Play.HUD;
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namespace osu.Game.Tests.Visual.UserInterface
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{
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public class TestSceneModDisplay : OsuTestScene
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{
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[TestCase(ExpansionMode.ExpandOnHover)]
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[TestCase(ExpansionMode.AlwaysExpanded)]
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[TestCase(ExpansionMode.AlwaysContracted)]
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public void TestMode(ExpansionMode mode)
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{
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AddStep("create mod display", () =>
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{
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Child = new ModDisplay
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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ExpansionMode = mode,
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Current =
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{
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Value = new Mod[]
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{
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new OsuModHardRock(),
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new OsuModDoubleTime(),
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new OsuModDifficultyAdjust(),
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new OsuModEasy(),
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}
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}
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};
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});
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}
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}
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}
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