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Add key binding for beatmap selection in song select
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@ -100,10 +100,12 @@ namespace osu.Game.Input.Bindings
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public IEnumerable<KeyBinding> SongSelectKeyBindings => new[]
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{
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new KeyBinding(InputKey.Left, GlobalAction.SelectPreviousBeatmap),
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new KeyBinding(InputKey.Right, GlobalAction.SelectNextBeatmap),
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new KeyBinding(InputKey.F1, GlobalAction.ToggleModSelection),
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new KeyBinding(InputKey.F2, GlobalAction.SelectNextRandom),
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new KeyBinding(new[] { InputKey.Shift, InputKey.F2 }, GlobalAction.SelectPreviousRandom),
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new KeyBinding(InputKey.F3, GlobalAction.ToggleBeatmapOptions)
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new KeyBinding(InputKey.F3, GlobalAction.ToggleBeatmapOptions),
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};
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public IEnumerable<KeyBinding> AudioControlKeyBindings => new[]
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@ -301,5 +303,11 @@ namespace osu.Game.Input.Bindings
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[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorFlipVertically))]
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EditorFlipVertically,
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[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.SelectPreviousBeatmap))]
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SelectPreviousBeatmap,
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[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.SelectNextBeatmap))]
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SelectNextBeatmap,
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}
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}
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