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Append incompatible mods to base.IncompatibleMods
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@ -42,7 +42,7 @@ namespace osu.Game.Rulesets.Osu.Mods
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public override string Description => @"Practice keeping up with the beat of the song.";
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public override double ScoreMultiplier => 1;
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public override Type[] IncompatibleMods => new[]
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public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[]
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{
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typeof(IRequiresApproachCircles),
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typeof(OsuModClassic),
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@ -50,7 +50,7 @@ namespace osu.Game.Rulesets.Osu.Mods
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typeof(OsuModSpunOut),
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typeof(OsuModStrictTracking),
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typeof(OsuModSuddenDeath)
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};
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}).ToArray();
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[SettingSource("Seed", "Use a custom seed instead of a random one", SettingControlType = typeof(SettingsNumberBox))]
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public Bindable<int?> Seed { get; } = new Bindable<int?>
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