mirror of
https://github.com/osukey/osukey.git
synced 2025-07-02 08:49:59 +09:00
Fix potential infinite loop
This commit is contained in:
@ -161,10 +161,7 @@ namespace osu.Game.Rulesets.UI
|
||||
private void updateClock()
|
||||
{
|
||||
if (parentGameplayClock == null)
|
||||
{
|
||||
validState = false;
|
||||
return;
|
||||
}
|
||||
|
||||
validState = true;
|
||||
|
||||
|
Reference in New Issue
Block a user