mirror of
https://github.com/osukey/osukey.git
synced 2025-07-03 09:20:02 +09:00
Fix potential infinite loop
This commit is contained in:
@ -161,10 +161,7 @@ namespace osu.Game.Rulesets.UI
|
|||||||
private void updateClock()
|
private void updateClock()
|
||||||
{
|
{
|
||||||
if (parentGameplayClock == null)
|
if (parentGameplayClock == null)
|
||||||
{
|
|
||||||
validState = false;
|
|
||||||
return;
|
return;
|
||||||
}
|
|
||||||
|
|
||||||
validState = true;
|
validState = true;
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user