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Rename base player test class to RateAdjustedBeatmap, refactor input tests
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@ -16,7 +16,7 @@ using osuTK.Graphics;
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namespace osu.Game.Tests.Visual
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{
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public abstract class TestCasePlayer : TestCasePlayerBase
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public abstract class TestCasePlayer : TestCaseRateAdjustedBeatmap
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{
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private readonly Ruleset ruleset;
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@ -3,7 +3,7 @@
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namespace osu.Game.Tests.Visual
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{
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public class TestCasePlayerBase : ScreenTestCase
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public class TestCaseRateAdjustedBeatmap : ScreenTestCase
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{
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protected override void Update()
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{
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