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Some animation adjustments
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@ -14,7 +14,7 @@ namespace osu.Game.Screens.Menu
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{
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public class SongTicker : Container
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{
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private const int duration = 500;
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private const int fade_duration = 800;
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[Resolved]
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private Bindable<WorkingBeatmap> beatmap { get; set; }
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@ -60,7 +60,7 @@ namespace osu.Game.Screens.Menu
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title.Text = working.NewValue?.Metadata?.Title;
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artist.Text = working.NewValue?.Metadata?.Artist;
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this.FadeIn(duration, Easing.OutQuint).Delay(4000).Then().FadeOut(duration, Easing.OutQuint);
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this.FadeIn(fade_duration, Easing.OutQuint).Delay(4000).Then().FadeOut(fade_duration, Easing.OutQuint);
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}
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}
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}
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