Merge branch 'master' into fix-slider-path-extension-incorrectness

This commit is contained in:
Dean Herbert
2021-10-26 17:36:50 +09:00
12 changed files with 47 additions and 28 deletions

View File

@ -119,6 +119,8 @@ namespace osu.Game.Rulesets.Objects
DifficultyControlPoint = (DifficultyControlPoint)legacyInfo.DifficultyPointAt(StartTime).DeepClone();
DifficultyControlPoint.Time = StartTime;
}
else if (DifficultyControlPoint == DifficultyControlPoint.DEFAULT)
DifficultyControlPoint = new DifficultyControlPoint();
ApplyDefaultsToSelf(controlPointInfo, difficulty);
@ -128,6 +130,8 @@ namespace osu.Game.Rulesets.Objects
SampleControlPoint = (SampleControlPoint)legacyInfo.SamplePointAt(this.GetEndTime() + control_point_leniency).DeepClone();
SampleControlPoint.Time = this.GetEndTime() + control_point_leniency;
}
else if (SampleControlPoint == SampleControlPoint.DEFAULT)
SampleControlPoint = new SampleControlPoint();
nestedHitObjects.Clear();

View File

@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Objects
public static void Reverse(this SliderPath sliderPath, out Vector2 positionalOffset)
{
var points = sliderPath.ControlPoints.ToArray();
positionalOffset = points.Last().Position;
positionalOffset = sliderPath.PositionAt(1);
sliderPath.ControlPoints.Clear();
@ -32,7 +32,10 @@ namespace osu.Game.Rulesets.Objects
// propagate types forwards to last null type
if (i == points.Length - 1)
{
p.Type = lastType;
p.Position = Vector2.Zero;
}
else if (p.Type != null)
(p.Type, lastType) = (lastType, p.Type);