mirror of
https://github.com/osukey/osukey.git
synced 2025-08-03 06:36:31 +09:00
Rename CancellationToken variable
This commit is contained in:
@ -123,12 +123,12 @@ namespace osu.Game.Rulesets.Difficulty
|
||||
/// Performs required tasks before every calculation.
|
||||
/// </summary>
|
||||
/// <param name="mods">The original list of <see cref="Mod"/>s.</param>
|
||||
/// <param name="cancellationToken">The cancellation timeoutToken.</param>
|
||||
/// <param name="cancellationToken">The cancellation token.</param>
|
||||
private void preProcess(IEnumerable<Mod> mods = null, CancellationToken cancellationToken = default)
|
||||
{
|
||||
playableMods = mods.Select(m => m.DeepClone()).ToArray();
|
||||
|
||||
Beatmap = beatmap.GetPlayableBeatmap(ruleset.RulesetInfo, playableMods, timeoutToken: cancellationToken);
|
||||
Beatmap = beatmap.GetPlayableBeatmap(ruleset.RulesetInfo, playableMods, token: cancellationToken);
|
||||
|
||||
var track = new TrackVirtual(10000);
|
||||
playableMods.OfType<IApplicableToTrack>().ForEach(m => m.ApplyToTrack(track));
|
||||
|
Reference in New Issue
Block a user