Enable epilepsy warning setting persistence in encoder

This commit is contained in:
Bartłomiej Dach
2021-08-22 14:28:16 +02:00
parent 9816af688e
commit d602dc9d90

View File

@ -93,8 +93,8 @@ namespace osu.Game.Beatmaps.Formats
// writer.WriteLine(@"OverlayPosition: " + b.OverlayPosition);
// if (!string.IsNullOrEmpty(b.SkinPreference))
// writer.WriteLine(@"SkinPreference:" + b.SkinPreference);
// if (b.EpilepsyWarning)
// writer.WriteLine(@"EpilepsyWarning: 1");
if (beatmap.BeatmapInfo.EpilepsyWarning)
writer.WriteLine(@"EpilepsyWarning: 1");
// if (b.CountdownOffset > 0)
// writer.WriteLine(@"CountdownOffset: " + b.CountdownOffset.ToString());
if (beatmap.BeatmapInfo.RulesetID == 3)