Merge pull request #15382 from peppy/reduce-fail-tint

Reduce fail animation tint slightly
This commit is contained in:
Dan Balasescu 2021-11-01 13:35:49 +09:00 committed by GitHub
commit d603bde9ac
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -10,6 +10,7 @@ using ManagedBass.Fx;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Audio.Sample; using osu.Framework.Audio.Sample;
using osu.Framework.Audio.Track; using osu.Framework.Audio.Track;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
@ -83,7 +84,7 @@ namespace osu.Game.Screens.Play
Content, Content,
redFlashLayer = new Box redFlashLayer = new Box
{ {
Colour = Color4.Red, Colour = Color4.Red.Opacity(0.6f),
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Blending = BlendingParameters.Additive, Blending = BlendingParameters.Additive,
Depth = float.MinValue, Depth = float.MinValue,