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@ -79,7 +79,7 @@ namespace osu.Game.Screens.Select
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newRoot.Filter(activeCriteria);
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// preload drawables as the ctor overhead is quite high currently.
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var _ = newRoot.Drawables;
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_ = newRoot.Drawables;
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root = newRoot;
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if (selectedBeatmapSet != null && !beatmapSets.Contains(selectedBeatmapSet.BeatmapSet))
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