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Adapt to new input handling changes
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@ -23,7 +23,7 @@ namespace osu.Game.Tests.Visual
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/// </summary>
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protected void ReturnUserInput()
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{
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AddStep("Return user input", () => InputManager.UseParentState = true);
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AddStep("Return user input", () => InputManager.UseParentInput = true);
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}
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}
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}
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