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Remove redundant canBeNull: true
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@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints.Components
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// To handle when the editor is scrolled while dragging.
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private Vector2 dragStartPosition;
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[Resolved(CanBeNull = true)]
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[Resolved]
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private IEditorChangeHandler? changeHandler { get; set; }
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public SelectionEditablePath(Func<float, double> positionToTime)
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