mirror of
https://github.com/osukey/osukey.git
synced 2025-07-01 16:29:58 +09:00
Fix spelling of breadth
This commit is contained in:
@ -120,10 +120,10 @@ namespace osu.Game.Rulesets.UI.Scrolling
|
||||
{
|
||||
case ScrollingDirection.Up:
|
||||
case ScrollingDirection.Down:
|
||||
return ToScreenSpace(new Vector2(getBredth() / 2, pos));
|
||||
return ToScreenSpace(new Vector2(getBreadth() / 2, pos));
|
||||
|
||||
default:
|
||||
return ToScreenSpace(new Vector2(pos, getBredth() / 2));
|
||||
return ToScreenSpace(new Vector2(pos, getBreadth() / 2));
|
||||
}
|
||||
}
|
||||
|
||||
@ -140,7 +140,7 @@ namespace osu.Game.Rulesets.UI.Scrolling
|
||||
}
|
||||
}
|
||||
|
||||
private float getBredth()
|
||||
private float getBreadth()
|
||||
{
|
||||
switch (scrollingInfo.Direction.Value)
|
||||
{
|
||||
|
Reference in New Issue
Block a user