Throw when getting a frame of an empty replay

This commit is contained in:
ekrctb
2021-04-12 11:17:56 +09:00
parent 4853ac802c
commit d6d8ea5b6b
4 changed files with 32 additions and 19 deletions

View File

@ -32,8 +32,6 @@ namespace osu.Game.Input.Handlers
public override bool Initialize(GameHost host) => true;
public override bool IsActive => true;
public class ReplayState<T> : IInput
where T : struct
{