Use existing bindable flow instead

This commit is contained in:
Dean Herbert
2020-09-29 12:45:20 +09:00
parent 585b857a0c
commit d6f3beffb6
10 changed files with 70 additions and 51 deletions

View File

@ -107,7 +107,7 @@ namespace osu.Game.Screens.Edit
UpdateClockSource();
dependencies.CacheAs(clock);
dependencies.CacheAs<ISeekableClock>(clock);
dependencies.CacheAs<ISamplePlaybackDisabler>(clock);
AddInternal(clock);
// todo: remove caching of this and consume via editorBeatmap?