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Made the pause progress graph it's own class, to be implemented, made it so the user couldn't double click the pause buttons and made it so the action wasn't called a second time when the mouse button was released, made PopIn and PopOut in PauseOverlay one line each, made Player.IsPaused a public getter with a private getter/setter, implemented restarting in Player
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@ -239,6 +239,7 @@
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<Compile Include="Overlays\Pause\PauseButton.cs" />
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<Compile Include="Overlays\Pause\PauseOverlay.cs" />
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<Compile Include="Overlays\Pause\PauseProgressBar.cs" />
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<Compile Include="Overlays\Pause\PauseProgressGraph.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="$(SolutionDir)\osu-framework\osu.Framework\osu.Framework.csproj">
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