Made the pause progress graph it's own class, to be implemented, made it so the user couldn't double click the pause buttons and made it so the action wasn't called a second time when the mouse button was released, made PopIn and PopOut in PauseOverlay one line each, made Player.IsPaused a public getter with a private getter/setter, implemented restarting in Player

This commit is contained in:
DrabWeb
2017-01-30 04:08:14 -04:00
parent 28967cf77a
commit d70cbd37dd
7 changed files with 157 additions and 49 deletions

View File

@ -239,6 +239,7 @@
<Compile Include="Overlays\Pause\PauseButton.cs" />
<Compile Include="Overlays\Pause\PauseOverlay.cs" />
<Compile Include="Overlays\Pause\PauseProgressBar.cs" />
<Compile Include="Overlays\Pause\PauseProgressGraph.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="$(SolutionDir)\osu-framework\osu.Framework\osu.Framework.csproj">