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Use StableStorage in ArchiveModelManager.
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@ -16,6 +16,7 @@ using osu.Framework.Platform;
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using osu.Game.Beatmaps;
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using osu.Game.Configuration;
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using osu.Game.Database;
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using osu.Game.IO;
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using osu.Game.IO.Archives;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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@ -71,7 +72,7 @@ namespace osu.Game.Scoring
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}
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}
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protected override IEnumerable<string> GetStableImportPaths(Storage stableStorage)
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protected override IEnumerable<string> GetStableImportPaths(StableStorage stableStorage)
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=> stableStorage.GetFiles(ImportFromStablePath).Where(p => HandledExtensions.Any(ext => Path.GetExtension(p)?.Equals(ext, StringComparison.OrdinalIgnoreCase) ?? false));
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public Score GetScore(ScoreInfo score) => new LegacyDatabasedScore(score, rulesets, beatmaps(), Files.Store);
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