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Check beatmap ranking status instead of the pp value
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@ -10,6 +10,7 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Localisation;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Rulesets.Mods;
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@ -96,7 +97,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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totalScoreColumn.Text = $@"{value.TotalScore:N0}";
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accuracyColumn.Text = value.DisplayAccuracy;
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maxComboColumn.Text = $@"{value.MaxCombo:N0}x";
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ppColumn.Alpha = value.PP.HasValue ? 1 : 0;
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ppColumn.Alpha = value.Beatmap.Status == BeatmapSetOnlineStatus.Ranked ? 1 : 0;
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ppColumn.Text = $@"{value.PP:N0}";
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statisticsColumns.ChildrenEnumerable = value.SortedStatistics.Select(kvp => createStatisticsColumn(kvp.Key, kvp.Value));
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