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Fix TestCasePlayerLoader not having a background stack
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@ -354,8 +354,8 @@ namespace osu.Game.Screens.Play
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Background.EnableUserDim.Value = true;
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storyboardReplacesBackground.BindTo(Background?.StoryboardReplacesBackground);
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storyboardReplacesBackground.BindTo(storyboardContainer.StoryboardReplacesBackground);
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storyboardReplacesBackground.BindTo(Background.StoryboardReplacesBackground);
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storyboardContainer.StoryboardReplacesBackground.BindTo(Background.StoryboardReplacesBackground);
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storyboardReplacesBackground.Value = Beatmap.Value.Storyboard.ReplacesBackground && Beatmap.Value.Storyboard.HasDrawable;
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Task.Run(() =>
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