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Make beatmap scores also support null position
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@ -17,7 +17,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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{
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private readonly Box background;
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public DrawableTopScore(ScoreInfo score, int position = 1)
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public DrawableTopScore(ScoreInfo score, int? position = 1)
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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