Merge branch 'fix-incorrect-framestability-value' into hitobject-pooling-base

This commit is contained in:
smoogipoo
2020-11-11 18:52:51 +09:00

View File

@ -79,7 +79,7 @@ namespace osu.Game.Rulesets.UI
get => frameStablePlayback; get => frameStablePlayback;
set set
{ {
frameStablePlayback = false; frameStablePlayback = value;
if (frameStabilityContainer != null) if (frameStabilityContainer != null)
frameStabilityContainer.FrameStablePlayback = value; frameStabilityContainer.FrameStablePlayback = value;
} }