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Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts: # osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs # osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs # osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs # osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs # osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs # osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs # osu.Game/Graphics/OsuFont.cs # osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs # osu.Game/Overlays/Profile/Header/BadgeContainer.cs # osu.Game/Overlays/Profile/ProfileHeader.cs # osu.Game/Screens/Select/PlaySongSelect.cs # osu.Game/Skinning/LegacySkinDecoder.cs
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@ -43,7 +43,7 @@ namespace osu.Game.Rulesets.UI.Scrolling.Algorithms
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/// <param name="currentTime">The current time.</param>
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/// <param name="timeRange">The amount of visible time.</param>
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/// <param name="scrollLength">The absolute spatial length through <see cref="timeRange"/>.</param>
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/// <returns>The time at which <see cref="PositionAt(t)"/> == <paramref name="position"/>.</returns>
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/// <returns>The time at which <see cref="PositionAt(double,double,double,float)"/> == <paramref name="position"/>.</returns>
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double TimeAt(float position, double currentTime, double timeRange, float scrollLength);
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/// <summary>
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@ -13,6 +13,7 @@ using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Configuration;
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using osu.Game.Input.Bindings;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Timing;
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@ -64,7 +65,7 @@ namespace osu.Game.Rulesets.UI.Scrolling
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protected virtual ScrollVisualisationMethod VisualisationMethod => ScrollVisualisationMethod.Sequential;
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/// <summary>
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/// Whether the player can change <see cref="VisibleTimeRange"/>.
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/// Whether the player can change <see cref="TimeRange"/>.
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/// </summary>
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protected virtual bool UserScrollSpeedAdjustment => true;
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@ -80,8 +81,8 @@ namespace osu.Game.Rulesets.UI.Scrolling
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[Cached(Type = typeof(IScrollingInfo))]
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private readonly LocalScrollingInfo scrollingInfo;
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protected DrawableScrollingRuleset(Ruleset ruleset, WorkingBeatmap beatmap)
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: base(ruleset, beatmap)
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protected DrawableScrollingRuleset(Ruleset ruleset, WorkingBeatmap beatmap, IReadOnlyList<Mod> mods)
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: base(ruleset, beatmap, mods)
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{
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scrollingInfo = new LocalScrollingInfo();
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scrollingInfo.Direction.BindTo(Direction);
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