Merge remote-tracking branch 'origin/master' into fix-new-inspections

# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
This commit is contained in:
smoogipoo
2019-05-07 13:20:17 +09:00
372 changed files with 5594 additions and 3030 deletions

View File

@ -9,6 +9,7 @@ using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
@ -17,6 +18,7 @@ using osu.Framework.Logging;
using osu.Framework.Platform;
using osu.Framework.Threading;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Input;
using osu.Game.Input.Bindings;
using osu.Game.Online.API;
@ -47,6 +49,10 @@ namespace osu.Game.Screens.Menu
private OsuLogo logo;
/// <summary>
/// Assign the <see cref="OsuLogo"/> that this ButtonSystem should manage the position of.
/// </summary>
/// <param name="logo">The instance of the logo to be assigned. If null, we are suspending from the screen that uses this ButtonSystem.</param>
public void SetOsuLogo(OsuLogo logo)
{
this.logo = logo;
@ -60,9 +66,13 @@ namespace osu.Game.Screens.Menu
updateLogoState();
}
else
{
// We should stop tracking as the facade is now out of scope.
logoTrackingContainer.StopTracking();
}
}
private readonly Drawable iconFacade;
private readonly ButtonArea buttonArea;
private readonly Button backButton;
@ -72,26 +82,29 @@ namespace osu.Game.Screens.Menu
private SampleChannel sampleBack;
private readonly LogoTrackingContainer logoTrackingContainer;
public ButtonSystem()
{
RelativeSizeAxes = Axes.Both;
Child = buttonArea = new ButtonArea();
buttonArea.AddRange(new[]
Child = logoTrackingContainer = new LogoTrackingContainer
{
new Button(@"settings", string.Empty, FontAwesome.Gear, new Color4(85, 85, 85, 255), () => OnSettings?.Invoke(), -WEDGE_WIDTH, Key.O),
RelativeSizeAxes = Axes.Both,
Child = buttonArea = new ButtonArea()
};
buttonArea.AddRange(new Drawable[]
{
new Button(@"settings", string.Empty, FontAwesome.Solid.Cog, new Color4(85, 85, 85, 255), () => OnSettings?.Invoke(), -WEDGE_WIDTH, Key.O),
backButton = new Button(@"back", @"button-back-select", OsuIcon.LeftCircle, new Color4(51, 58, 94, 255), () => State = ButtonSystemState.TopLevel, -WEDGE_WIDTH)
{
VisibleState = ButtonSystemState.Play,
},
iconFacade = new Container //need a container to make the osu! icon flow properly.
{
Size = new Vector2(0, ButtonArea.BUTTON_AREA_HEIGHT)
}
logoTrackingContainer.LogoFacade.With(d => d.Scale = new Vector2(0.74f))
});
buttonArea.Flow.CentreTarget = iconFacade;
buttonArea.Flow.CentreTarget = logoTrackingContainer.LogoFacade;
}
[Resolved(CanBeNull = true)]
@ -103,11 +116,14 @@ namespace osu.Game.Screens.Menu
[Resolved(CanBeNull = true)]
private NotificationOverlay notifications { get; set; }
[Resolved(CanBeNull = true)]
private LoginOverlay loginOverlay { get; set; }
[BackgroundDependencyLoader(true)]
private void load(AudioManager audio, IdleTracker idleTracker, GameHost host)
{
buttonsPlay.Add(new Button(@"solo", @"button-solo-select", FontAwesome.User, new Color4(102, 68, 204, 255), () => OnSolo?.Invoke(), WEDGE_WIDTH, Key.P));
buttonsPlay.Add(new Button(@"multi", @"button-generic-select", FontAwesome.Users, new Color4(94, 63, 186, 255), onMulti, 0, Key.M));
buttonsPlay.Add(new Button(@"solo", @"button-solo-select", FontAwesome.Solid.User, new Color4(102, 68, 204, 255), () => OnSolo?.Invoke(), WEDGE_WIDTH, Key.P));
buttonsPlay.Add(new Button(@"multi", @"button-generic-select", FontAwesome.Solid.Users, new Color4(94, 63, 186, 255), onMulti, 0, Key.M));
buttonsPlay.Add(new Button(@"chart", @"button-generic-select", OsuIcon.Charts, new Color4(80, 53, 160, 255), () => OnChart?.Invoke()));
buttonsPlay.ForEach(b => b.VisibleState = ButtonSystemState.Play);
@ -121,6 +137,15 @@ namespace osu.Game.Screens.Menu
buttonArea.AddRange(buttonsPlay);
buttonArea.AddRange(buttonsTopLevel);
buttonArea.ForEach(b =>
{
if (b is Button)
{
b.Origin = Anchor.CentreLeft;
b.Anchor = Anchor.CentreLeft;
}
});
isIdle.ValueChanged += idle => updateIdleState(idle.NewValue);
if (idleTracker != null) isIdle.BindTo(idleTracker.IsIdle);
@ -135,7 +160,12 @@ namespace osu.Game.Screens.Menu
notifications?.Post(new SimpleNotification
{
Text = "You gotta be logged in to multi 'yo!",
Icon = FontAwesome.Globe
Icon = FontAwesome.Solid.Globe,
Activated = () =>
{
loginOverlay?.Show();
return true;
}
});
return;
@ -255,13 +285,11 @@ namespace osu.Game.Screens.Menu
logoDelayedAction?.Cancel();
logoDelayedAction = Scheduler.AddDelayed(() =>
{
logoTracking = false;
logoTrackingContainer.StopTracking();
game?.Toolbar.Hide();
logo.ClearTransforms(targetMember: nameof(Position));
logo.RelativePositionAxes = Axes.Both;
logo.MoveTo(new Vector2(0.5f), 800, Easing.OutExpo);
logo.ScaleTo(1, 800, Easing.OutExpo);
}, buttonArea.Alpha * 150);
@ -276,20 +304,17 @@ namespace osu.Game.Screens.Menu
case ButtonSystemState.Initial:
logo.ClearTransforms(targetMember: nameof(Position));
logo.RelativePositionAxes = Axes.None;
bool impact = logo.Scale.X > 0.6f;
if (lastState == ButtonSystemState.Initial)
logo.ScaleTo(0.5f, 200, Easing.In);
logo.MoveTo(logoTrackingPosition, lastState == ButtonSystemState.EnteringMode ? 0 : 200, Easing.In);
logoTrackingContainer.StartTracking(logo, lastState == ButtonSystemState.EnteringMode ? 0 : 200, Easing.In);
logoDelayedAction?.Cancel();
logoDelayedAction = Scheduler.AddDelayed(() =>
{
logoTracking = true;
if (impact)
logo.Impact();
@ -299,8 +324,7 @@ namespace osu.Game.Screens.Menu
default:
logo.ClearTransforms(targetMember: nameof(Position));
logo.RelativePositionAxes = Axes.None;
logoTracking = true;
logoTrackingContainer.StartTracking(logo, 0, Easing.In);
logo.ScaleTo(0.5f, 200, Easing.OutQuint);
break;
}
@ -308,27 +332,10 @@ namespace osu.Game.Screens.Menu
break;
case ButtonSystemState.EnteringMode:
logoTracking = true;
logoTrackingContainer.StartTracking(logo, 0, Easing.In);
break;
}
}
private Vector2 logoTrackingPosition => logo.Parent.ToLocalSpace(iconFacade.ScreenSpaceDrawQuad.Centre);
private bool logoTracking;
protected override void Update()
{
base.Update();
if (logo != null)
{
if (logoTracking && logo.RelativePositionAxes == Axes.None && iconFacade.IsLoaded)
logo.Position = logoTrackingPosition;
iconFacade.Width = logo.SizeForFlow * 0.5f;
}
}
}
public enum ButtonSystemState