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Rename OnSourceChanged
and expand on xmldoc to mention that it doesn't fire SourceChanged
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@ -58,7 +58,7 @@ namespace osu.Game.Skinning
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return base.CreateChildDependencies(parent);
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}
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protected override void OnSourceChanged()
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protected override void RefreshSources()
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{
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// Populate a local list first so we can adjust the returned order as we go.
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var sources = new List<ISkin>();
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