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Set zero-difficulty values local to the dummy beatmap
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@ -10,7 +10,7 @@ namespace osu.Game.Database
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/// <summary>
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/// The default value used for all difficulty settings except <see cref="SliderMultiplier"/> and <see cref="SliderTickRate"/>.
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/// </summary>
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public const float DEFAULT_DIFFICULTY = 0;
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public const float DEFAULT_DIFFICULTY = 5;
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[PrimaryKey, AutoIncrement]
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public int ID { get; set; }
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