mirror of
https://github.com/osukey/osukey.git
synced 2025-07-03 01:09:57 +09:00
Increase sample concurrency to better match stable
This commit is contained in:
@ -47,6 +47,8 @@ namespace osu.Game
|
||||
{
|
||||
public const string CLIENT_STREAM_NAME = "lazer";
|
||||
|
||||
public const int SAMPLE_CONCURRENCY = 6;
|
||||
|
||||
protected OsuConfigManager LocalConfig;
|
||||
|
||||
protected BeatmapManager BeatmapManager;
|
||||
@ -153,6 +155,8 @@ namespace osu.Game
|
||||
AddFont(Resources, @"Fonts/Venera-Bold");
|
||||
AddFont(Resources, @"Fonts/Venera-Black");
|
||||
|
||||
Audio.Samples.PlaybackConcurrency = SAMPLE_CONCURRENCY;
|
||||
|
||||
runMigrations();
|
||||
|
||||
dependencies.Cache(SkinManager = new SkinManager(Storage, contextFactory, Host, Audio, new NamespacedResourceStore<byte[]>(Resources, "Skins/Legacy")));
|
||||
|
Reference in New Issue
Block a user