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Merge pull request #17226 from peppy/skin-component-settings
Allow skin components to have settings
This commit is contained in:
@ -6,6 +6,7 @@
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using System;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Linq;
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using System.Reflection;
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using System.Reflection;
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using JetBrains.Annotations;
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using JetBrains.Annotations;
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@ -170,6 +171,39 @@ namespace osu.Game.Configuration
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private static readonly ConcurrentDictionary<Type, (SettingSourceAttribute, PropertyInfo)[]> property_info_cache = new ConcurrentDictionary<Type, (SettingSourceAttribute, PropertyInfo)[]>();
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private static readonly ConcurrentDictionary<Type, (SettingSourceAttribute, PropertyInfo)[]> property_info_cache = new ConcurrentDictionary<Type, (SettingSourceAttribute, PropertyInfo)[]>();
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/// <summary>
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/// Returns the underlying value of the given mod setting object.
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/// Can be used for serialization and equality comparison purposes.
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/// </summary>
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/// <param name="setting">A <see cref="SettingSourceAttribute"/> bindable.</param>
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public static object GetUnderlyingSettingValue(this object setting)
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{
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switch (setting)
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{
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case Bindable<double> d:
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return d.Value;
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case Bindable<int> i:
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return i.Value;
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case Bindable<float> f:
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return f.Value;
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case Bindable<bool> b:
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return b.Value;
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case IBindable u:
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// An unknown (e.g. enum) generic type.
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var valueMethod = u.GetType().GetProperty(nameof(IBindable<int>.Value));
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Debug.Assert(valueMethod != null);
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return valueMethod.GetValue(u);
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default:
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// fall back for non-bindable cases.
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return setting;
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}
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}
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public static IEnumerable<(SettingSourceAttribute, PropertyInfo)> GetSettingsSourceProperties(this object obj)
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public static IEnumerable<(SettingSourceAttribute, PropertyInfo)> GetSettingsSourceProperties(this object obj)
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{
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{
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var type = obj.GetType();
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var type = obj.GetType();
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@ -1,8 +1,11 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using Humanizer;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Configuration;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Skinning;
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using osu.Game.Skinning;
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using osuTK;
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using osuTK;
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@ -59,8 +62,18 @@ namespace osu.Game.Extensions
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component.Origin = info.Origin;
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component.Origin = info.Origin;
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if (component is ISkinnableDrawable skinnable)
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if (component is ISkinnableDrawable skinnable)
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{
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skinnable.UsesFixedAnchor = info.UsesFixedAnchor;
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skinnable.UsesFixedAnchor = info.UsesFixedAnchor;
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foreach (var (_, property) in component.GetSettingsSourceProperties())
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{
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if (!info.Settings.TryGetValue(property.Name.Underscore(), out object settingValue))
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continue;
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skinnable.CopyAdjustedSetting((IBindable)property.GetValue(component), settingValue);
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}
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}
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if (component is Container container)
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if (component is Container container)
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{
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{
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foreach (var child in info.Children)
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foreach (var child in info.Children)
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@ -12,7 +12,6 @@ using osu.Framework.Logging;
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using osu.Game.Configuration;
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using osu.Game.Configuration;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Utils;
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namespace osu.Game.Online.API
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namespace osu.Game.Online.API
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{
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{
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@ -43,7 +42,7 @@ namespace osu.Game.Online.API
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var bindable = (IBindable)property.GetValue(mod);
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var bindable = (IBindable)property.GetValue(mod);
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if (!bindable.IsDefault)
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if (!bindable.IsDefault)
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Settings.Add(property.Name.Underscore(), ModUtils.GetSettingUnderlyingValue(bindable));
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Settings.Add(property.Name.Underscore(), bindable.GetUnderlyingSettingValue());
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}
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}
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}
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}
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@ -93,13 +92,13 @@ namespace osu.Game.Online.API
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public bool Equals(KeyValuePair<string, object> x, KeyValuePair<string, object> y)
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public bool Equals(KeyValuePair<string, object> x, KeyValuePair<string, object> y)
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{
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{
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object xValue = ModUtils.GetSettingUnderlyingValue(x.Value);
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object xValue = x.Value.GetUnderlyingSettingValue();
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object yValue = ModUtils.GetSettingUnderlyingValue(y.Value);
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object yValue = y.Value.GetUnderlyingSettingValue();
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return x.Key == y.Key && EqualityComparer<object>.Default.Equals(xValue, yValue);
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return x.Key == y.Key && EqualityComparer<object>.Default.Equals(xValue, yValue);
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}
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}
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public int GetHashCode(KeyValuePair<string, object> obj) => HashCode.Combine(obj.Key, ModUtils.GetSettingUnderlyingValue(obj.Value));
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public int GetHashCode(KeyValuePair<string, object> obj) => HashCode.Combine(obj.Key, obj.Value.GetUnderlyingSettingValue());
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}
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}
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}
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}
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}
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}
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@ -6,7 +6,7 @@ using System.Collections.Generic;
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using System.Text;
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using System.Text;
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using MessagePack;
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using MessagePack;
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using MessagePack.Formatters;
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using MessagePack.Formatters;
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using osu.Game.Utils;
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using osu.Game.Configuration;
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namespace osu.Game.Online.API
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namespace osu.Game.Online.API
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{
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{
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@ -23,7 +23,7 @@ namespace osu.Game.Online.API
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var stringBytes = new ReadOnlySequence<byte>(Encoding.UTF8.GetBytes(kvp.Key));
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var stringBytes = new ReadOnlySequence<byte>(Encoding.UTF8.GetBytes(kvp.Key));
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writer.WriteString(in stringBytes);
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writer.WriteString(in stringBytes);
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primitiveFormatter.Serialize(ref writer, ModUtils.GetSettingUnderlyingValue(kvp.Value), options);
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primitiveFormatter.Serialize(ref writer, kvp.Value.GetUnderlyingSettingValue(), options);
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}
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}
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}
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}
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@ -11,6 +11,8 @@ namespace osu.Game.Rulesets.Edit
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{
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{
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protected readonly OsuScrollContainer Scroll;
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protected readonly OsuScrollContainer Scroll;
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protected readonly FillFlowContainer FillFlow;
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protected override Container<Drawable> Content { get; }
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protected override Container<Drawable> Content { get; }
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public ScrollingToolboxGroup(string title, float scrollAreaHeight)
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public ScrollingToolboxGroup(string title, float scrollAreaHeight)
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@ -20,7 +22,7 @@ namespace osu.Game.Rulesets.Edit
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{
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{
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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Height = scrollAreaHeight,
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Height = scrollAreaHeight,
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Child = Content = new FillFlowContainer
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Child = Content = FillFlow = new FillFlowContainer
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{
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{
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.Y,
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@ -192,7 +192,7 @@ namespace osu.Game.Rulesets.Mods
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hashCode.Add(GetType());
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hashCode.Add(GetType());
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foreach (var setting in Settings)
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foreach (var setting in Settings)
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hashCode.Add(ModUtils.GetSettingUnderlyingValue(setting));
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hashCode.Add(setting.GetUnderlyingSettingValue());
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return hashCode.ToHashCode();
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return hashCode.ToHashCode();
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}
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}
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@ -208,13 +208,13 @@ namespace osu.Game.Rulesets.Mods
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public bool Equals(IBindable x, IBindable y)
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public bool Equals(IBindable x, IBindable y)
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{
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{
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object xValue = x == null ? null : ModUtils.GetSettingUnderlyingValue(x);
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object xValue = x?.GetUnderlyingSettingValue();
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object yValue = y == null ? null : ModUtils.GetSettingUnderlyingValue(y);
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object yValue = y?.GetUnderlyingSettingValue();
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return EqualityComparer<object>.Default.Equals(xValue, yValue);
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return EqualityComparer<object>.Default.Equals(xValue, yValue);
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}
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}
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public int GetHashCode(IBindable obj) => ModUtils.GetSettingUnderlyingValue(obj).GetHashCode();
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public int GetHashCode(IBindable obj) => obj.GetUnderlyingSettingValue().GetHashCode();
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}
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}
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}
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}
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}
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}
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@ -4,9 +4,12 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using Humanizer;
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using Newtonsoft.Json;
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using Newtonsoft.Json;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Configuration;
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using osu.Game.Extensions;
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using osu.Game.Extensions;
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using osu.Game.Skinning;
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using osu.Game.Skinning;
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using osuTK;
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using osuTK;
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@ -34,6 +37,8 @@ namespace osu.Game.Screens.Play.HUD
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/// <inheritdoc cref="ISkinnableDrawable.UsesFixedAnchor"/>
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/// <inheritdoc cref="ISkinnableDrawable.UsesFixedAnchor"/>
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public bool UsesFixedAnchor { get; set; }
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public bool UsesFixedAnchor { get; set; }
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public Dictionary<string, object> Settings { get; set; } = new Dictionary<string, object>();
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public List<SkinnableInfo> Children { get; } = new List<SkinnableInfo>();
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public List<SkinnableInfo> Children { get; } = new List<SkinnableInfo>();
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[JsonConstructor]
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[JsonConstructor]
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@ -58,6 +63,14 @@ namespace osu.Game.Screens.Play.HUD
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if (component is ISkinnableDrawable skinnable)
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if (component is ISkinnableDrawable skinnable)
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UsesFixedAnchor = skinnable.UsesFixedAnchor;
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UsesFixedAnchor = skinnable.UsesFixedAnchor;
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foreach (var (_, property) in component.GetSettingsSourceProperties())
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{
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var bindable = (IBindable)property.GetValue(component);
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if (!bindable.IsDefault)
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Settings.Add(property.Name.Underscore(), bindable.GetUnderlyingSettingValue());
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}
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if (component is Container<Drawable> container)
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if (component is Container<Drawable> container)
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{
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{
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foreach (var child in container.OfType<ISkinnableDrawable>().OfType<Drawable>())
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foreach (var child in container.OfType<ISkinnableDrawable>().OfType<Drawable>())
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|
92
osu.Game/Skinning/Components/BigBlackBox.cs
Normal file
92
osu.Game/Skinning/Components/BigBlackBox.cs
Normal file
@ -0,0 +1,92 @@
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|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
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|
// See the LICENCE file in the repository root for full licence text.
|
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|
|
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|
using JetBrains.Annotations;
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|
using osu.Framework.Bindables;
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|
using osu.Framework.Graphics;
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|
using osu.Framework.Graphics.Containers;
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|
using osu.Framework.Graphics.Shapes;
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|
using osu.Game.Configuration;
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|
using osu.Game.Graphics;
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|
using osu.Game.Graphics.Containers;
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|
using osu.Game.Graphics.Sprites;
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|
using osuTK;
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|
using osuTK.Graphics;
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|
|
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|
namespace osu.Game.Skinning.Components
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|
{
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|
/// <summary>
|
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|
/// Intended to be a test bed for skinning. May be removed at some point in the future.
|
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|
/// </summary>
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|
[UsedImplicitly]
|
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|
public class BigBlackBox : CompositeDrawable, ISkinnableDrawable
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|
{
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|
public bool UsesFixedAnchor { get; set; }
|
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|
|
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|
[SettingSource("Spinning text", "Whether the big text should spin")]
|
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|
public Bindable<bool> TextSpin { get; } = new BindableBool();
|
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|
|
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|
[SettingSource("Alpha", "The alpha value of this box")]
|
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|
public BindableNumber<float> BoxAlpha { get; } = new BindableNumber<float>(1)
|
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|
{
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|
MinValue = 0,
|
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|
MaxValue = 1,
|
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|
Precision = 0.01f,
|
||||||
|
};
|
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|
|
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|
private readonly Box box;
|
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|
private readonly OsuSpriteText text;
|
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|
private readonly OsuTextFlowContainer disclaimer;
|
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|
|
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|
public BigBlackBox()
|
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|
{
|
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|
Size = new Vector2(250);
|
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|
|
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|
Masking = true;
|
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|
CornerRadius = 20;
|
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|
CornerExponent = 5;
|
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|
|
||||||
|
InternalChildren = new Drawable[]
|
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|
{
|
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|
box = new Box
|
||||||
|
{
|
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|
Colour = Color4.Black,
|
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|
RelativeSizeAxes = Axes.Both,
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|
},
|
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|
text = new OsuSpriteText
|
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|
{
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|
Text = "Big Black Box",
|
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|
Anchor = Anchor.Centre,
|
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|
Origin = Anchor.Centre,
|
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|
Font = OsuFont.Default.With(size: 40)
|
||||||
|
},
|
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|
disclaimer = new OsuTextFlowContainer(st => st.Font = OsuFont.Default.With(size: 10))
|
||||||
|
{
|
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|
Text = "This is intended to be a test component and may disappear in the future!",
|
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|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Margin = new MarginPadding(10),
|
||||||
|
Anchor = Anchor.BottomCentre,
|
||||||
|
Origin = Anchor.BottomCentre,
|
||||||
|
TextAnchor = Anchor.TopCentre,
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
BoxAlpha.BindValueChanged(alpha => box.Alpha = alpha.NewValue, true);
|
||||||
|
TextSpin.BindValueChanged(spin =>
|
||||||
|
{
|
||||||
|
if (spin.NewValue)
|
||||||
|
text.Spin(1000, RotationDirection.Clockwise);
|
||||||
|
else
|
||||||
|
text.ClearTransforms();
|
||||||
|
}, true);
|
||||||
|
|
||||||
|
disclaimer.FadeOutFromOne(5000, Easing.InQuint);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Collections.Specialized;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
@ -11,10 +12,12 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Framework.Graphics.UserInterface;
|
using osu.Framework.Graphics.UserInterface;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
|
using osu.Game.Configuration;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Graphics.Cursor;
|
using osu.Game.Graphics.Cursor;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Rulesets.Edit;
|
||||||
using osu.Game.Screens.Edit.Components.Menus;
|
using osu.Game.Screens.Edit.Components.Menus;
|
||||||
|
|
||||||
namespace osu.Game.Skinning.Editor
|
namespace osu.Game.Skinning.Editor
|
||||||
@ -44,6 +47,8 @@ namespace osu.Game.Skinning.Editor
|
|||||||
|
|
||||||
private Container content;
|
private Container content;
|
||||||
|
|
||||||
|
private EditorToolboxGroup settingsToolbox;
|
||||||
|
|
||||||
public SkinEditor(Drawable targetScreen)
|
public SkinEditor(Drawable targetScreen)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both;
|
RelativeSizeAxes = Axes.Both;
|
||||||
@ -103,7 +108,8 @@ namespace osu.Game.Skinning.Editor
|
|||||||
ColumnDimensions = new[]
|
ColumnDimensions = new[]
|
||||||
{
|
{
|
||||||
new Dimension(GridSizeMode.AutoSize),
|
new Dimension(GridSizeMode.AutoSize),
|
||||||
new Dimension()
|
new Dimension(),
|
||||||
|
new Dimension(GridSizeMode.AutoSize),
|
||||||
},
|
},
|
||||||
Content = new[]
|
Content = new[]
|
||||||
{
|
{
|
||||||
@ -119,6 +125,11 @@ namespace osu.Game.Skinning.Editor
|
|||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
},
|
},
|
||||||
|
settingsToolbox = new SkinSettingsToolbox
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreRight,
|
||||||
|
Origin = Anchor.CentreRight,
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -143,12 +154,15 @@ namespace osu.Game.Skinning.Editor
|
|||||||
hasBegunMutating = false;
|
hasBegunMutating = false;
|
||||||
Scheduler.AddOnce(skinChanged);
|
Scheduler.AddOnce(skinChanged);
|
||||||
}, true);
|
}, true);
|
||||||
|
|
||||||
|
SelectedComponents.BindCollectionChanged(selectionChanged);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void UpdateTargetScreen(Drawable targetScreen)
|
public void UpdateTargetScreen(Drawable targetScreen)
|
||||||
{
|
{
|
||||||
this.targetScreen = targetScreen;
|
this.targetScreen = targetScreen;
|
||||||
|
|
||||||
|
SelectedComponents.Clear();
|
||||||
Scheduler.AddOnce(loadBlueprintContainer);
|
Scheduler.AddOnce(loadBlueprintContainer);
|
||||||
|
|
||||||
void loadBlueprintContainer()
|
void loadBlueprintContainer()
|
||||||
@ -210,6 +224,18 @@ namespace osu.Game.Skinning.Editor
|
|||||||
SelectedComponents.Add(component);
|
SelectedComponents.Add(component);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void selectionChanged(object sender, NotifyCollectionChangedEventArgs e)
|
||||||
|
{
|
||||||
|
settingsToolbox.Clear();
|
||||||
|
|
||||||
|
var first = SelectedComponents.OfType<Drawable>().FirstOrDefault();
|
||||||
|
|
||||||
|
if (first != null)
|
||||||
|
{
|
||||||
|
settingsToolbox.Children = first.CreateSettingsControls().ToArray();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private IEnumerable<ISkinnableTarget> availableTargets => targetScreen.ChildrenOfType<ISkinnableTarget>();
|
private IEnumerable<ISkinnableTarget> availableTargets => targetScreen.ChildrenOfType<ISkinnableTarget>();
|
||||||
|
|
||||||
private ISkinnableTarget getTarget(SkinnableTarget target)
|
private ISkinnableTarget getTarget(SkinnableTarget target)
|
||||||
|
@ -101,9 +101,11 @@ namespace osu.Game.Skinning.Editor
|
|||||||
|
|
||||||
private void editorVisibilityChanged(ValueChangedEvent<Visibility> visibility)
|
private void editorVisibilityChanged(ValueChangedEvent<Visibility> visibility)
|
||||||
{
|
{
|
||||||
|
const float toolbar_padding_requirement = 0.18f;
|
||||||
|
|
||||||
if (visibility.NewValue == Visibility.Visible)
|
if (visibility.NewValue == Visibility.Visible)
|
||||||
{
|
{
|
||||||
target.SetCustomRect(new RectangleF(0.18f, 0.1f, VISIBLE_TARGET_SCALE, VISIBLE_TARGET_SCALE), true);
|
target.SetCustomRect(new RectangleF(toolbar_padding_requirement, 0.1f, 0.8f - toolbar_padding_requirement, 0.7f), true);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
23
osu.Game/Skinning/Editor/SkinSettingsToolbox.cs
Normal file
23
osu.Game/Skinning/Editor/SkinSettingsToolbox.cs
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Rulesets.Edit;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Skinning.Editor
|
||||||
|
{
|
||||||
|
internal class SkinSettingsToolbox : ScrollingToolboxGroup
|
||||||
|
{
|
||||||
|
public const float WIDTH = 200;
|
||||||
|
|
||||||
|
public SkinSettingsToolbox()
|
||||||
|
: base("Settings", 600)
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.None;
|
||||||
|
Width = WIDTH;
|
||||||
|
|
||||||
|
FillFlow.Spacing = new Vector2(10);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,6 +1,9 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Extensions.TypeExtensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Skinning
|
namespace osu.Game.Skinning
|
||||||
@ -21,5 +24,22 @@ namespace osu.Game.Skinning
|
|||||||
/// If <see langword="true"/>, a fixed anchor point has been defined.
|
/// If <see langword="true"/>, a fixed anchor point has been defined.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
bool UsesFixedAnchor { get; set; }
|
bool UsesFixedAnchor { get; set; }
|
||||||
|
|
||||||
|
void CopyAdjustedSetting(IBindable target, object source)
|
||||||
|
{
|
||||||
|
if (source is IBindable sourceBindable)
|
||||||
|
{
|
||||||
|
// copy including transfer of default values.
|
||||||
|
target.BindTo(sourceBindable);
|
||||||
|
target.UnbindFrom(sourceBindable);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (!(target is IParseable parseable))
|
||||||
|
throw new InvalidOperationException($"Bindable type {target.GetType().ReadableName()} is not {nameof(IParseable)}.");
|
||||||
|
|
||||||
|
parseable.Parse(source);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,18 +1,16 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
#nullable enable
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Diagnostics;
|
|
||||||
using System.Diagnostics.CodeAnalysis;
|
using System.Diagnostics.CodeAnalysis;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Bindables;
|
|
||||||
using osu.Game.Online.API;
|
using osu.Game.Online.API;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
#nullable enable
|
|
||||||
|
|
||||||
namespace osu.Game.Utils
|
namespace osu.Game.Utils
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -154,39 +152,6 @@ namespace osu.Game.Utils
|
|||||||
yield return mod;
|
yield return mod;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Returns the underlying value of the given mod setting object.
|
|
||||||
/// Used in <see cref="APIMod"/> for serialization and equality comparison purposes.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="setting">The mod setting.</param>
|
|
||||||
public static object GetSettingUnderlyingValue(object setting)
|
|
||||||
{
|
|
||||||
switch (setting)
|
|
||||||
{
|
|
||||||
case Bindable<double> d:
|
|
||||||
return d.Value;
|
|
||||||
|
|
||||||
case Bindable<int> i:
|
|
||||||
return i.Value;
|
|
||||||
|
|
||||||
case Bindable<float> f:
|
|
||||||
return f.Value;
|
|
||||||
|
|
||||||
case Bindable<bool> b:
|
|
||||||
return b.Value;
|
|
||||||
|
|
||||||
case IBindable u:
|
|
||||||
// A mod with unknown (e.g. enum) generic type.
|
|
||||||
var valueMethod = u.GetType().GetProperty(nameof(IBindable<int>.Value));
|
|
||||||
Debug.Assert(valueMethod != null);
|
|
||||||
return valueMethod.GetValue(u);
|
|
||||||
|
|
||||||
default:
|
|
||||||
// fall back for non-bindable cases.
|
|
||||||
return setting;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Verifies all proposed mods are valid for a given ruleset and returns instantiated <see cref="Mod"/>s for further processing.
|
/// Verifies all proposed mods are valid for a given ruleset and returns instantiated <see cref="Mod"/>s for further processing.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
Reference in New Issue
Block a user