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Implement swell tick application
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using JetBrains.Annotations;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Taiko.Skinning.Default;
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using osu.Game.Rulesets.Taiko.Skinning.Default;
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using osu.Game.Skinning;
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using osu.Game.Skinning;
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@ -11,7 +12,12 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
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{
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{
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public override bool DisplayResult => false;
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public override bool DisplayResult => false;
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public DrawableSwellTick(SwellTick hitObject)
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public DrawableSwellTick()
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: this(null)
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{
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}
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public DrawableSwellTick([CanBeNull] SwellTick hitObject)
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: base(hitObject)
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: base(hitObject)
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{
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{
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}
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}
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