Reuse custom_tournament where it was still used as a literal

This commit is contained in:
Shivam
2020-06-25 20:36:55 +02:00
parent 47a732ef60
commit d82d901542

View File

@ -58,7 +58,7 @@ namespace osu.Game.Tournament.Tests.NonVisual
storage = osu.Dependencies.Get<Storage>(); storage = osu.Dependencies.Get<Storage>();
Assert.That(storage.GetFullPath("."), Is.EqualTo(Path.Combine(tournamentBasePath(nameof(TestCustomDirectory)), "custom"))); Assert.That(storage.GetFullPath("."), Is.EqualTo(Path.Combine(tournamentBasePath(nameof(TestCustomDirectory)), custom_tournament)));
} }
finally finally
{ {
@ -80,6 +80,7 @@ namespace osu.Game.Tournament.Tests.NonVisual
// Recreate the old setup that uses "tournament" as the base path. // Recreate the old setup that uses "tournament" as the base path.
string oldPath = Path.Combine(osuRoot, "tournament"); string oldPath = Path.Combine(osuRoot, "tournament");
string videosPath = Path.Combine(oldPath, "videos"); string videosPath = Path.Combine(oldPath, "videos");
string modsPath = Path.Combine(oldPath, "mods"); string modsPath = Path.Combine(oldPath, "mods");
string flagsPath = Path.Combine(oldPath, "flags"); string flagsPath = Path.Combine(oldPath, "flags");