Rename grid snapping methods

This commit is contained in:
smoogipoo
2019-10-24 18:17:54 +09:00
parent f45f17339c
commit d83b9ef0e4
5 changed files with 12 additions and 12 deletions

View File

@ -257,11 +257,11 @@ namespace osu.Game.Rulesets.Edit
public void Delete(HitObject hitObject) => EditorBeatmap.Remove(hitObject);
public override Vector2 GetSnappedPosition(Vector2 position) => distanceSnapGrid?.GetSnapPosition(position) ?? position;
public override Vector2 GetSnappedPosition(Vector2 position) => distanceSnapGrid?.GetSnappedPosition(position) ?? position;
public override double GetSnappedTime(double startTime, Vector2 position) => distanceSnapGrid?.GetSnapTime(position) ?? startTime;
public override double GetSnappedTime(double startTime, Vector2 position) => distanceSnapGrid?.GetSnappedTime(position) ?? startTime;
public override float GetSnappedDistance(float distance) => distanceSnapGrid?.GetSnapDistance(distance) ?? distance;
public override float GetSnappedDistance(float distance) => distanceSnapGrid?.GetSnappedDistance(distance) ?? distance;
protected override void Dispose(bool isDisposing)
{