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Make work in editor
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@ -23,6 +23,11 @@ namespace osu.Game.Screens.Edit
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/// Invoked when a <see cref="HitObject"/> is removed from this <see cref="IEditorBeatmap"/>.
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/// </summary>
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event Action<HitObject> HitObjectRemoved;
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/// <summary>
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/// Invoked when the start time of a <see cref="HitObject"/> in this <see cref="EditorBeatmap{T}"/> was changed.
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/// </summary>
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event Action<HitObject> StartTimeChanged;
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}
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/// <summary>
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