From d8854413cbbcf0607edd6093c9b0cfea8935a3ed Mon Sep 17 00:00:00 2001 From: MBmasher Date: Fri, 26 Aug 2022 12:38:36 +1000 Subject: [PATCH] Add newline --- .../Difficulty/Evaluators/FlashlightEvaluator.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/FlashlightEvaluator.cs b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/FlashlightEvaluator.cs index f3953bdb79..86b6170d13 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/FlashlightEvaluator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/FlashlightEvaluator.cs @@ -78,7 +78,8 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators result += stackNerf * opacityBonus * scalingFactor * jumpDistance / cumulativeStrainTime; - if (currentObj.Angle != null && osuCurrent.Angle != null) { + if (currentObj.Angle != null && osuCurrent.Angle != null) + { double roundedAngle = Math.Round(MathUtils.RadiansToDegrees(currentObj.Angle.Value) / 2.0) * 2.0; if (roundedAngle == initialRoundedAngle)