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Allow Toolbar
to block scroll input from passing through
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@ -41,8 +41,6 @@ namespace osu.Game.Overlays.Toolbar
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// Toolbar and its components need keyboard input even when hidden.
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// Toolbar and its components need keyboard input even when hidden.
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public override bool PropagateNonPositionalInputSubTree => true;
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public override bool PropagateNonPositionalInputSubTree => true;
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protected override bool BlockScrollInput => false;
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public Toolbar()
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public Toolbar()
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{
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{
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RelativeSizeAxes = Axes.X;
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RelativeSizeAxes = Axes.X;
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