Adjust namespaces

This commit is contained in:
smoogipoo
2019-02-21 19:04:31 +09:00
parent bca347427f
commit d8c55bc729
198 changed files with 200 additions and 194 deletions

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@ -3,7 +3,7 @@
using System;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects.Drawables;

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@ -8,7 +8,7 @@ using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Containers;
using osu.Game.Configuration;
using osu.Game.Rulesets.Objects;

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@ -3,7 +3,7 @@
using System;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Bindables;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osuTK;

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@ -1,7 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Configuration;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Scoring;

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@ -11,7 +11,7 @@ using osuTK.Graphics;
using osu.Game.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Bindables;
using osu.Game.Screens.Ranking;
using osu.Game.Rulesets.Scoring;

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@ -4,7 +4,7 @@
using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Bindables;
using osu.Game.Rulesets.Objects.Types;
using osuTK;

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@ -1,7 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Configuration;
using osu.Framework.Bindables;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects;
using osuTK;

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@ -7,8 +7,8 @@ using osu.Game.Rulesets.Objects.Types;
using System.Collections.Generic;
using osu.Game.Rulesets.Objects;
using System.Linq;
using osu.Framework.Bindables;
using osu.Framework.Caching;
using osu.Framework.Configuration;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;

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@ -1,7 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Configuration;
using osu.Framework.Bindables;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Judgements;