wip: Move more functionality into ComposeBlueprintContainer

This commit is contained in:
Dean Herbert
2020-01-02 19:09:37 +09:00
parent ee332e0d42
commit d8d12cbbdd
3 changed files with 11 additions and 10 deletions

View File

@ -14,7 +14,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
/// <summary>
/// Represents a part of the summary timeline..
/// </summary>
public abstract class TimelinePart : Container
public class TimelinePart : Container
{
protected readonly IBindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
@ -22,7 +22,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
protected override Container<Drawable> Content => timeline;
protected TimelinePart()
public TimelinePart()
{
AddInternal(timeline = new Container { RelativeSizeAxes = Axes.Both });