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Fix post-rebase issues
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@ -62,9 +62,9 @@ namespace osu.Game.Tests.Visual
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}
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});
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AddStep("Constant scroll", () => setScrollAlgorithm(ScrollAlgorithm.Constant));
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AddStep("Overlapping scroll", () => setScrollAlgorithm(ScrollAlgorithm.Overlapping));
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AddStep("Sequential scroll", () => setScrollAlgorithm(ScrollAlgorithm.Sequential));
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AddStep("Constant scroll", () => setScrollAlgorithm(ScrollVisualisationMethod.Constant));
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AddStep("Overlapping scroll", () => setScrollAlgorithm(ScrollVisualisationMethod.Overlapping));
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AddStep("Sequential scroll", () => setScrollAlgorithm(ScrollVisualisationMethod.Sequential));
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AddSliderStep("Time range", 100, 10000, 5000, v => scrollContainers.ForEach(c => c.TimeRange = v));
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AddStep("Add control point", () => addControlPoint(Time.Current + 5000));
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@ -136,7 +136,7 @@ namespace osu.Game.Tests.Visual
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}
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}
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private void setScrollAlgorithm(ScrollAlgorithm algorithm) => scrollContainers.ForEach(c => c.ScrollAlgorithm = algorithm);
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private void setScrollAlgorithm(ScrollVisualisationMethod algorithm) => scrollContainers.ForEach(c => c.ScrollAlgorithm = algorithm);
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private class TestPlayfield : ScrollingPlayfield
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{
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