Fix legacy approach circles accepting alpha

This commit is contained in:
smoogipoo
2021-09-16 19:35:15 +09:00
parent d3767ec4e9
commit d8f27633a4
7 changed files with 120 additions and 55 deletions

View File

@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
public OsuAction? HitAction => HitArea.HitAction;
protected virtual OsuSkinComponents CirclePieceComponent => OsuSkinComponents.HitCircle;
public ApproachCircle ApproachCircle { get; private set; }
public SkinnableDrawable ApproachCircle { get; private set; }
public HitReceptor HitArea { get; private set; }
public SkinnableDrawable CirclePiece { get; private set; }
@ -74,8 +74,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
ApproachCircle = new ApproachCircle
ApproachCircle = new ProxyableSkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.ApproachCircle), _ => new DefaultApproachCircle())
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Alpha = 0,
Scale = new Vector2(4),
}
@ -88,7 +91,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
PositionBindable.BindValueChanged(_ => Position = HitObject.StackedPosition);
StackHeightBindable.BindValueChanged(_ => Position = HitObject.StackedPosition);
ScaleBindable.BindValueChanged(scale => scaleContainer.Scale = new Vector2(scale.NewValue));
AccentColour.BindValueChanged(accent => ApproachCircle.Colour = accent.NewValue);
}
protected override void LoadComplete()
@ -250,5 +252,15 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
}
}
private class ProxyableSkinnableDrawable : SkinnableDrawable
{
public override bool RemoveWhenNotAlive => false;
public ProxyableSkinnableDrawable(ISkinComponent component, Func<ISkinComponent, Drawable> defaultImplementation = null, ConfineMode confineMode = ConfineMode.NoScaling)
: base(component, defaultImplementation, confineMode)
{
}
}
}
}