From d91456dc2993705d44a30ce74c87bfe1595c973c Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 29 Oct 2020 14:25:47 +0900 Subject: [PATCH] Move initial validity check out of loop for clarity --- osu.Game/Rulesets/UI/FrameStabilityContainer.cs | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/osu.Game/Rulesets/UI/FrameStabilityContainer.cs b/osu.Game/Rulesets/UI/FrameStabilityContainer.cs index f8156164c1..8edeaf851d 100644 --- a/osu.Game/Rulesets/UI/FrameStabilityContainer.cs +++ b/osu.Game/Rulesets/UI/FrameStabilityContainer.cs @@ -96,7 +96,10 @@ namespace osu.Game.Rulesets.UI int loops = MaxCatchUpFrames; - while (state != PlaybackState.NotValid && loops-- > 0) + if (state == PlaybackState.NotValid) + return true; + + while (loops-- > 0) { updateClock();