mirror of
https://github.com/osukey/osukey.git
synced 2025-08-07 00:23:59 +09:00
Move background creation out from UpdateStreamBadgeArea
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@ -4,9 +4,11 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.API.Requests.Responses;
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@ -22,6 +24,8 @@ namespace osu.Game.Overlays.Changelog
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private const string listing_string = "listing";
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private const string listing_string = "listing";
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private Box streamsBackground;
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public ChangelogHeader()
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public ChangelogHeader()
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{
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{
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TabControl.AddItem(listing_string);
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TabControl.AddItem(listing_string);
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@ -40,6 +44,12 @@ namespace osu.Game.Overlays.Changelog
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};
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};
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}
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}
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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{
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streamsBackground.Colour = colourProvider.Background5;
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}
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private ChangelogHeaderTitle title;
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private ChangelogHeaderTitle title;
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private void showBuild(ValueChangedEvent<APIChangelogBuild> e)
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private void showBuild(ValueChangedEvent<APIChangelogBuild> e)
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@ -72,6 +82,10 @@ namespace osu.Game.Overlays.Changelog
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AutoSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.Y,
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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streamsBackground = new Box
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{
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RelativeSizeAxes = Axes.Both
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},
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Streams = new UpdateStreamBadgeArea(),
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Streams = new UpdateStreamBadgeArea(),
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}
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}
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};
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};
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@ -6,25 +6,16 @@ using osu.Framework.Input.Events;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.API.Requests.Responses;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Allocation;
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namespace osu.Game.Overlays.Changelog
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namespace osu.Game.Overlays.Changelog
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{
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{
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public class UpdateStreamBadgeArea : TabControl<APIUpdateStream>
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public class UpdateStreamBadgeArea : TabControl<APIUpdateStream>
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{
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{
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[BackgroundDependencyLoader]
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public UpdateStreamBadgeArea()
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private void load(OverlayColourProvider colourProvider)
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{
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{
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RelativeSizeAxes = Axes.X;
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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AutoSizeAxes = Axes.Y;
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AddInternal(new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = colourProvider.Background5,
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});
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}
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}
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public void Populate(List<APIUpdateStream> streams)
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public void Populate(List<APIUpdateStream> streams)
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